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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| template<typename JobType , typename KeyType > | |
| FShaderCommonCompileJobPtr | PrepareJob (uint32 InId, const KeyType &InKey, EShaderCompileJobPriority InPriority, bool &bOutNewJob) |
| void | AddExistingJob (FShaderCommonCompileJob *InJob) |
| void | RemoveJob (FShaderCommonCompileJob *InJob) |
Static Public Attributes | |
| static constexpr int32 | NUM_STRIPE_BITS = 6 |
| static constexpr int32 | NUM_STRIPES = 1 << NUM_STRIPE_BITS |
| static constexpr int32 | STRIPE_SHIFT = 32 - NUM_STRIPE_BITS |
Class that provides a lock striped hash table of jobs, to reduce lock contention when adding or removing jobs
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inline |
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inline |
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staticconstexpr |
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staticconstexpr |
We want to use the high bits of the hash for the stripe index, as it won't have influence on the hash table index within the stripe