#include <Shader.h>
◆ FShaderPipelineTypeDependency() [1/2]
| FShaderPipelineTypeDependency::FShaderPipelineTypeDependency |
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inline |
◆ FShaderPipelineTypeDependency() [2/2]
◆ operator!=()
◆ operator==()
◆ RefreshCachedSourceHash()
Call GetShaderFileHash to get the cached value for the filename's hash in the current process.
◆ operator<<
◆ ShaderPipelineTypeName
| FHashedName FShaderPipelineTypeDependency::ShaderPipelineTypeName |
◆ StagesSourceHash
| FSHAHash FShaderPipelineTypeDependency::StagesSourceHash |
Used to detect changes to the shader source files.
The documentation for this class was generated from the following files:
- Engine/Source/Runtime/RenderCore/Public/Shader.h
- Engine/Source/Runtime/RenderCore/Private/Shader.cpp