UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShaderUniformBufferParameterInfo Class Reference

#include <Shader.h>

Public Member Functions

 LAYOUT_FIELD (uint16, BaseIndex)
 
 FShaderUniformBufferParameterInfo ()=default
 
 FShaderUniformBufferParameterInfo (uint16 InBaseIndex)
 
bool operator== (const FShaderUniformBufferParameterInfo &Rhs) const
 
bool operator< (const FShaderUniformBufferParameterInfo &Rhs) const
 

Friends

FArchiveoperator<< (FArchive &Ar, FShaderUniformBufferParameterInfo &Info)
 

Constructor & Destructor Documentation

◆ FShaderUniformBufferParameterInfo() [1/2]

FShaderUniformBufferParameterInfo::FShaderUniformBufferParameterInfo ( )
default

◆ FShaderUniformBufferParameterInfo() [2/2]

FShaderUniformBufferParameterInfo::FShaderUniformBufferParameterInfo ( uint16  InBaseIndex)
inline

Member Function Documentation

◆ LAYOUT_FIELD()

FShaderUniformBufferParameterInfo::LAYOUT_FIELD ( uint16  ,
BaseIndex   
)

◆ operator<()

bool FShaderUniformBufferParameterInfo::operator< ( const FShaderUniformBufferParameterInfo Rhs) const
inline

◆ operator==()

bool FShaderUniformBufferParameterInfo::operator== ( const FShaderUniformBufferParameterInfo Rhs) const
inline

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FShaderUniformBufferParameterInfo Info 
)
friend

The documentation for this class was generated from the following file: