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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneManagement.h>
Public Member Functions | |
| FShadowMapInteraction () | |
| EShadowMapInteractionType | GetType () const |
| UShadowMapTexture2D * | GetTexture () const |
| const ULightMapVirtualTexture2D * | GetVirtualTexture () const |
| const FVector2D & | GetCoordinateScale () const |
| const FVector2D & | GetCoordinateBias () const |
| bool | GetChannelValid (int32 ChannelIndex) const |
| FVector4f | GetInvUniformPenumbraSize () const |
Static Public Member Functions | |
| static FShadowMapInteraction | None () |
| static FShadowMapInteraction | GlobalVolume () |
| static FShadowMapInteraction | Texture (class UShadowMapTexture2D *InTexture, const FVector2D &InCoordinateScale, const FVector2D &InCoordinateBias, const bool *InChannelValid, const FVector4f &InInvUniformPenumbraSize) |
| static FShadowMapInteraction | InitVirtualTexture (class ULightMapVirtualTexture2D *InTexture, const FVector2D &InCoordinateScale, const FVector2D &InCoordinateBias, const bool *InChannelValid, const FVector4f &InInvUniformPenumbraSize) |
Information about the static shadowing information for a primitive.
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Default constructor.
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