UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FShadowMapRenderTargetsRefCounted Class Reference

#include <SceneRendering.h>

Public Member Functions

bool IsValid () const
 
FIntPoint GetSize () const
 
int64 ComputeMemorySize () const
 
void Release ()
 

Public Attributes

TArray< TRefCountPtr< IPooledRenderTarget >, TInlineAllocator< 4 > > ColorTargets
 
TRefCountPtr< IPooledRenderTargetDepthTarget
 

Member Function Documentation

◆ ComputeMemorySize()

int64 FShadowMapRenderTargetsRefCounted::ComputeMemorySize ( ) const
inline

◆ GetSize()

FIntPoint FShadowMapRenderTargetsRefCounted::GetSize ( ) const
inline

◆ IsValid()

bool FShadowMapRenderTargetsRefCounted::IsValid ( ) const
inline

◆ Release()

void FShadowMapRenderTargetsRefCounted::Release ( )
inline

Member Data Documentation

◆ ColorTargets

TArray<TRefCountPtr<IPooledRenderTarget>, TInlineAllocator<4> > FShadowMapRenderTargetsRefCounted::ColorTargets

◆ DepthTarget

TRefCountPtr<IPooledRenderTarget> FShadowMapRenderTargetsRefCounted::DepthTarget

The documentation for this class was generated from the following file: