UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkinWeightDataVertexBuffer Member List

This is the complete list of members for FSkinWeightDataVertexBuffer, including all inherited members.

ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CleanUp()FSkinWeightDataVertexBuffer
CopyDataFromBuffer(const uint8 *InSkinWeightData, uint32 InNumVertices)FSkinWeightDataVertexBuffer
CopyMetaData(const FSkinWeightDataVertexBuffer &Other)FSkinWeightDataVertexBuffer
CreateRHIBuffer(FRHICommandListBase &RHICmdList)FSkinWeightDataVertexBuffer
FVertexBuffer::CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
EInitPhase enum nameFRenderResource
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FSkinWeightDataVertexBuffer()FSkinWeightDataVertexBuffer
FSkinWeightDataVertexBuffer(const FSkinWeightDataVertexBuffer &Other)FSkinWeightDataVertexBuffer
FVertexBuffer()FVertexBuffer
FVertexBuffer(const FVertexBuffer &)FVertexBuffer
GetBoneIndex(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, uint32 InfluenceIndex) constFSkinWeightDataVertexBuffer
GetBoneIndexAndWeightByteSize() constFSkinWeightDataVertexBufferinline
GetBoneIndexByteSize() constFSkinWeightDataVertexBufferinline
GetBoneInfluenceType() constFSkinWeightDataVertexBuffer
GetBoneWeight(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, uint32 InfluenceIndex) constFSkinWeightDataVertexBuffer
GetBoneWeightByteSize() constFSkinWeightDataVertexBufferinline
GetConstantInfluencesBoneWeightsOffset() constFSkinWeightDataVertexBufferinline
GetConstantInfluencesVertexStride() constFSkinWeightDataVertexBufferinline
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() const overrideFSkinWeightDataVertexBufferinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetMaxBoneInfluences() constFSkinWeightDataVertexBufferinline
GetNeedsCPUAccess() constFSkinWeightDataVertexBufferinline
GetNumBoneWeights() constFSkinWeightDataVertexBufferinline
GetNumVertices() constFSkinWeightDataVertexBufferinline
GetOwnerName() constFRenderResourceinline
GetResourceName() constFRenderResourceinline
GetRHI() constFVertexBufferinline
GetRigidWeightBone(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, int32 &OutBoneIndex) constFSkinWeightDataVertexBuffer
GetSRV() constFSkinWeightDataVertexBufferinline
GetVariableBonesPerVertex() constFSkinWeightDataVertexBufferinline
GetVertexDataSize() constFSkinWeightDataVertexBufferinline
GetWeightData() constFSkinWeightDataVertexBufferinline
GetWeightData()FSkinWeightDataVertexBufferinline
HasValidFeatureLevel() constFRenderResourceinlineprotected
Init(uint32 InNumWeights, uint32 InNumVertices)FSkinWeightDataVertexBuffer
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFSkinWeightDataVertexBuffervirtual
InitRHIForStreaming(FRHIBuffer *IntermediateBuffer, FRHIResourceReplaceBatcher &Batcher)FSkinWeightDataVertexBuffer
IsInitialized() constFRenderResourceinline
IsWeightDataValid() constFSkinWeightDataVertexBuffer
operator<<FSkinWeightDataVertexBufferfriend
operator=(const FSkinWeightDataVertexBuffer &Other)FSkinWeightDataVertexBuffer
FVertexBuffer::operator=(const FVertexBuffer &Other)FVertexBuffer
FRenderResource::operator=(const FRenderResource &Other)FRenderResource
FRenderResource::operator=(FRenderResource &&Other)FRenderResource
ReleaseResource()FRenderResourcevirtual
ReleaseRHI() overrideFSkinWeightDataVertexBuffervirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ReleaseRHIForStreaming(FRHIResourceReplaceBatcher &Batcher)FSkinWeightDataVertexBuffer
ResetVertexBoneWeights(uint32 VertexWeightOffset, uint32 VertexInfluenceCount)FSkinWeightDataVertexBuffer
ResourceStateFRenderResource
SerializeMetaData(FArchive &Ar)FSkinWeightDataVertexBuffer
SetBoneIndex(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, uint32 InfluenceIndex, uint32 BoneIndex)FSkinWeightDataVertexBuffer
SetBoneWeight(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, uint32 InfluenceIndex, uint16 BoneWeight)FSkinWeightDataVertexBuffer
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetMaxBoneInfluences(uint32 InMaxBoneInfluences)FSkinWeightDataVertexBuffer
SetMetaData(uint32 InNumVertices, uint32 InMaxBoneInfluences, bool bInUse16BitBoneIndex, bool bInUse16BitBoneWeight)FSkinWeightDataVertexBuffer
SetNeedsCPUAccess(bool bInNeedsCPUAccess)FSkinWeightDataVertexBufferinline
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetRHI(const FBufferRHIRef &BufferRHI)FVertexBuffer
SetScopeName(FName Name)FRenderResourcestatic
SetUse16BitBoneIndex(bool bInUse16BitBoneIndex)FSkinWeightDataVertexBufferinline
SetUse16BitBoneWeight(bool bInUse16BitBoneWeight)FSkinWeightDataVertexBufferinline
SRVValueFSkinWeightDataVertexBufferprotected
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
Use16BitBoneIndex() constFSkinWeightDataVertexBufferinline
Use16BitBoneWeight() constFSkinWeightDataVertexBufferinline
VertexBufferRHIFVertexBuffer
~FRenderResource()FRenderResourcevirtual
~FSkinWeightDataVertexBuffer()FSkinWeightDataVertexBuffer
~FVertexBuffer()FVertexBuffervirtual