| ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel) | FRenderResource | static |
| CleanUp() | FSkinWeightDataVertexBuffer | |
| CopyDataFromBuffer(const uint8 *InSkinWeightData, uint32 InNumVertices) | FSkinWeightDataVertexBuffer | |
| CopyMetaData(const FSkinWeightDataVertexBuffer &Other) | FSkinWeightDataVertexBuffer | |
| CreateRHIBuffer(FRHICommandListBase &RHICmdList) | FSkinWeightDataVertexBuffer | |
| FVertexBuffer::CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName) | FRenderResource | inlineprotected |
| EInitPhase enum name | FRenderResource | |
| FRenderResource() | FRenderResource | |
| FRenderResource(ERHIFeatureLevel::Type InFeatureLevel) | FRenderResource | |
| FRenderResource(const FRenderResource &) | FRenderResource | |
| FRenderResource(FRenderResource &&) | FRenderResource | |
| FSkinWeightDataVertexBuffer() | FSkinWeightDataVertexBuffer | |
| FSkinWeightDataVertexBuffer(const FSkinWeightDataVertexBuffer &Other) | FSkinWeightDataVertexBuffer | |
| FVertexBuffer() | FVertexBuffer | |
| FVertexBuffer(const FVertexBuffer &) | FVertexBuffer | |
| GetBoneIndex(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, uint32 InfluenceIndex) const | FSkinWeightDataVertexBuffer | |
| GetBoneIndexAndWeightByteSize() const | FSkinWeightDataVertexBuffer | inline |
| GetBoneIndexByteSize() const | FSkinWeightDataVertexBuffer | inline |
| GetBoneInfluenceType() const | FSkinWeightDataVertexBuffer | |
| GetBoneWeight(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, uint32 InfluenceIndex) const | FSkinWeightDataVertexBuffer | |
| GetBoneWeightByteSize() const | FSkinWeightDataVertexBuffer | inline |
| GetConstantInfluencesBoneWeightsOffset() const | FSkinWeightDataVertexBuffer | inline |
| GetConstantInfluencesVertexStride() const | FSkinWeightDataVertexBuffer | inline |
| GetFeatureLevel() const | FRenderResource | inlineprotected |
| GetFriendlyName() const override | FSkinWeightDataVertexBuffer | inlinevirtual |
| GetImmediateCommandList() | FRenderResource | protectedstatic |
| GetInitPhase() const | FRenderResource | inline |
| GetListIndex() const | FRenderResource | inline |
| GetMaxBoneInfluences() const | FSkinWeightDataVertexBuffer | inline |
| GetNeedsCPUAccess() const | FSkinWeightDataVertexBuffer | inline |
| GetNumBoneWeights() const | FSkinWeightDataVertexBuffer | inline |
| GetNumVertices() const | FSkinWeightDataVertexBuffer | inline |
| GetOwnerName() const | FRenderResource | inline |
| GetResourceName() const | FRenderResource | inline |
| GetRHI() const | FVertexBuffer | inline |
| GetRigidWeightBone(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, int32 &OutBoneIndex) const | FSkinWeightDataVertexBuffer | |
| GetSRV() const | FSkinWeightDataVertexBuffer | inline |
| GetVariableBonesPerVertex() const | FSkinWeightDataVertexBuffer | inline |
| GetVertexDataSize() const | FSkinWeightDataVertexBuffer | inline |
| GetWeightData() const | FSkinWeightDataVertexBuffer | inline |
| GetWeightData() | FSkinWeightDataVertexBuffer | inline |
| HasValidFeatureLevel() const | FRenderResource | inlineprotected |
| Init(uint32 InNumWeights, uint32 InNumVertices) | FSkinWeightDataVertexBuffer | |
| InitPreRHIResources() | FRenderResource | static |
| InitResource(FRHICommandListBase &RHICmdList) | FRenderResource | virtual |
| InitRHI(FRHICommandListBase &RHICmdList) override | FSkinWeightDataVertexBuffer | virtual |
| InitRHIForStreaming(FRHIBuffer *IntermediateBuffer, FRHIResourceReplaceBatcher &Batcher) | FSkinWeightDataVertexBuffer | |
| IsInitialized() const | FRenderResource | inline |
| IsWeightDataValid() const | FSkinWeightDataVertexBuffer | |
| operator<< | FSkinWeightDataVertexBuffer | friend |
| operator=(const FSkinWeightDataVertexBuffer &Other) | FSkinWeightDataVertexBuffer | |
| FVertexBuffer::operator=(const FVertexBuffer &Other) | FVertexBuffer | |
| FRenderResource::operator=(const FRenderResource &Other) | FRenderResource | |
| FRenderResource::operator=(FRenderResource &&Other) | FRenderResource | |
| ReleaseResource() | FRenderResource | virtual |
| ReleaseRHI() override | FSkinWeightDataVertexBuffer | virtual |
| ReleaseRHIForAllResources() | FRenderResource | static |
| ReleaseRHIForStreaming(FRHIResourceReplaceBatcher &Batcher) | FSkinWeightDataVertexBuffer | |
| ResetVertexBoneWeights(uint32 VertexWeightOffset, uint32 VertexInfluenceCount) | FSkinWeightDataVertexBuffer | |
| ResourceState | FRenderResource | |
| SerializeMetaData(FArchive &Ar) | FSkinWeightDataVertexBuffer | |
| SetBoneIndex(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, uint32 InfluenceIndex, uint32 BoneIndex) | FSkinWeightDataVertexBuffer | |
| SetBoneWeight(uint32 VertexWeightOffset, uint32 VertexInfluenceCount, uint32 InfluenceIndex, uint16 BoneWeight) | FSkinWeightDataVertexBuffer | |
| SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel) | FRenderResource | inlineprotected |
| SetInitPhase(EInitPhase InInitPhase) | FRenderResource | inlineprotected |
| SetMaxBoneInfluences(uint32 InMaxBoneInfluences) | FSkinWeightDataVertexBuffer | |
| SetMetaData(uint32 InNumVertices, uint32 InMaxBoneInfluences, bool bInUse16BitBoneIndex, bool bInUse16BitBoneWeight) | FSkinWeightDataVertexBuffer | |
| SetNeedsCPUAccess(bool bInNeedsCPUAccess) | FSkinWeightDataVertexBuffer | inline |
| SetOwnerName(FName InOwnerName) | FRenderResource | inline |
| SetResourceName(FName InResourceName) | FRenderResource | inline |
| SetRHI(const FBufferRHIRef &BufferRHI) | FVertexBuffer | |
| SetScopeName(FName Name) | FRenderResource | static |
| SetUse16BitBoneIndex(bool bInUse16BitBoneIndex) | FSkinWeightDataVertexBuffer | inline |
| SetUse16BitBoneWeight(bool bInUse16BitBoneWeight) | FSkinWeightDataVertexBuffer | inline |
| SRVValue | FSkinWeightDataVertexBuffer | protected |
| UpdateRHI(FRHICommandListBase &RHICmdList) | FRenderResource | |
| Use16BitBoneIndex() const | FSkinWeightDataVertexBuffer | inline |
| Use16BitBoneWeight() const | FSkinWeightDataVertexBuffer | inline |
| VertexBufferRHI | FVertexBuffer | |
| ~FRenderResource() | FRenderResource | virtual |
| ~FSkinWeightDataVertexBuffer() | FSkinWeightDataVertexBuffer | |
| ~FVertexBuffer() | FVertexBuffer | virtual |