UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkinningSceneExtensionProxy Member List

This is the complete list of members for FSkinningSceneExtensionProxy, including all inherited members.

bHasScaleFSkinningSceneExtensionProxyprotected
BoneHierarchyFSkinningSceneExtensionProxyprotected
BoneObjectSpaceFSkinningSceneExtensionProxyprotected
bUseInstancingFSkinningSceneExtensionProxyprotected
bUseSectionBoneMapFSkinningSceneExtensionProxyprotected
bUseSkeletonBatchingFSkinningSceneExtensionProxyprotected
CreateRenderThreadResources(FSceneInterface &Scene, FRHICommandListBase &RHICmdList)FSkinningSceneExtensionProxyinlinevirtual
DestroyRenderThreadResources()FSkinningSceneExtensionProxyinlinevirtual
FSkinningSceneExtensionProxy(FSkeletalMeshObject *InMeshObject, const USkinnedAsset *InSkinnedAsset, bool bAllowScaling)FSkinningSceneExtensionProxy
GetAnimationProviderData(bool &bOutValid) constFSkinningSceneExtensionProxyvirtual
GetBoneHierarchy() constFSkinningSceneExtensionProxyinline
GetBoneObjectSpace() constFSkinningSceneExtensionProxyinline
GetMaxBoneHierarchyCount() constFSkinningSceneExtensionProxyinline
GetMaxBoneInfluenceCount() constFSkinningSceneExtensionProxyinline
GetMaxBoneObjectSpaceCount() constFSkinningSceneExtensionProxyinline
GetMaxBoneTransformCount() constFSkinningSceneExtensionProxyinline
GetMeshObject() constFSkinningSceneExtensionProxyinline
GetObjectSpaceFloatCount() constFSkinningSceneExtensionProxyinline
GetSkinnedAsset() constFSkinningSceneExtensionProxyinline
GetTransformProviderId() constFSkinningSceneExtensionProxyvirtual
GetUniqueAnimationCount() constFSkinningSceneExtensionProxyinline
HasScale() constFSkinningSceneExtensionProxyinline
MaxBoneInfluenceCountFSkinningSceneExtensionProxyprotected
MaxBoneTransformCountFSkinningSceneExtensionProxyprotected
MeshObjectFSkinningSceneExtensionProxyprotected
SkinnedAssetFSkinningSceneExtensionProxyprotected
UniqueAnimationCountFSkinningSceneExtensionProxyprotected
UseInstancing() constFSkinningSceneExtensionProxyinline
UseSectionBoneMap() constFSkinningSceneExtensionProxyinline
UseSkeletonBatching() constFSkinningSceneExtensionProxyinline
~FSkinningSceneExtensionProxy()=defaultFSkinningSceneExtensionProxyvirtual