UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlatePostProcessResource Member List

This is the complete list of members for FSlatePostProcessResource, including all inherited members.

ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CheckForStaleResources() constFSlateShaderResourceinline
CleanUp()FSlatePostProcessResource
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
Debug_IsDestroyed() constFSlateShaderResourceinline
EInitPhase enum nameFRenderResource
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FSlatePostProcessResource(int32 InRenderTargetCount)FSlatePostProcessResource
GetFeatureLevel() constFRenderResourceinlineprotected
GetFrameUsed()FSlatePostProcessResourceinline
GetFriendlyName() constFRenderResourceinlinevirtual
GetHeight() const overrideFSlatePostProcessResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetOwnerName() constFRenderResourceinline
GetPixelFormat() constFSlatePostProcessResourceinline
GetRenderTarget(int32 Index)FSlatePostProcessResourceinline
GetResourceName() constFRenderResourceinline
GetType() const overrideFSlatePostProcessResourceinlinevirtual
GetUsedSlatePostBuffers() constFSlateShaderResourceinlinevirtual
GetWidth() const overrideFSlatePostProcessResourceinlinevirtual
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFSlatePostProcessResourcevirtual
IsInitialized() constFRenderResourceinline
IsResourceValid() constFSlateShaderResourceinlinevirtual
operator=(const FRenderResource &Other)FRenderResource
operator=(FRenderResource &&Other)FRenderResource
ReleaseResource()FRenderResourcevirtual
ReleaseRHI() overrideFSlatePostProcessResourcevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
RequiresVirtualTextureFeedback() constFSlateShaderResourceinlinevirtual
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
Update(const FIntPoint &NewSize, EPixelFormat RequestedPixelFormat)FSlatePostProcessResource
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FRenderResource()FRenderResourcevirtual
~FSlatePostProcessResource()FSlatePostProcessResource
~FSlateShaderResource()=defaultFSlateShaderResourcevirtual