UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlatePostProcessResource Class Reference

#include <SlatePostProcessResource.h>

+ Inheritance diagram for FSlatePostProcessResource:

Public Member Functions

 FSlatePostProcessResource (int32 InRenderTargetCount)
 
 ~FSlatePostProcessResource ()
 
const FTextureRHIRefGetRenderTarget (int32 Index)
 
void Update (const FIntPoint &NewSize, EPixelFormat RequestedPixelFormat)
 
void CleanUp ()
 
virtual void InitRHI (FRHICommandListBase &RHICmdList) override
 
virtual void ReleaseRHI () override
 
virtual uint32 GetWidth () const override
 
virtual uint32 GetHeight () const override
 
virtual ESlateShaderResource::Type GetType () const override
 
EPixelFormat GetPixelFormat () const
 
uint64 GetFrameUsed ()
 
- Public Member Functions inherited from FSlateShaderResource
virtual bool IsResourceValid () const
 
virtual ESlatePostRT GetUsedSlatePostBuffers () const
 
virtual bool RequiresVirtualTextureFeedback () const
 
void CheckForStaleResources () const
 
bool Debug_IsDestroyed () const
 
virtual ~FSlateShaderResource ()=default
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Detailed Description

Handle to resources used for post processing. This should not be deleted manually because it implements FDeferredCleanupInterface

Constructor & Destructor Documentation

◆ FSlatePostProcessResource()

FSlatePostProcessResource::FSlatePostProcessResource ( int32  InRenderTargetCount)

◆ ~FSlatePostProcessResource()

FSlatePostProcessResource::~FSlatePostProcessResource ( )

Member Function Documentation

◆ CleanUp()

void FSlatePostProcessResource::CleanUp ( )

◆ GetFrameUsed()

uint64 FSlatePostProcessResource::GetFrameUsed ( )
inline

◆ GetHeight()

virtual uint32 FSlatePostProcessResource::GetHeight ( ) const
inlineoverridevirtual

Gets the height of the resource.

Returns
Resource height(in pixels).

Implements FSlateShaderResource.

◆ GetPixelFormat()

EPixelFormat FSlatePostProcessResource::GetPixelFormat ( ) const
inline

◆ GetRenderTarget()

const FTextureRHIRef & FSlatePostProcessResource::GetRenderTarget ( int32  Index)
inline

◆ GetType()

virtual ESlateShaderResource::Type FSlatePostProcessResource::GetType ( ) const
inlineoverridevirtual

Gets the type of the resource.

Returns
Resource type.

Implements FSlateShaderResource.

◆ GetWidth()

virtual uint32 FSlatePostProcessResource::GetWidth ( ) const
inlineoverridevirtual

◆ InitRHI()

void FSlatePostProcessResource::InitRHI ( FRHICommandListBase RHICmdList)
overridevirtual

FRenderResource interface

Reimplemented from FRenderResource.

◆ ReleaseRHI()

void FSlatePostProcessResource::ReleaseRHI ( )
overridevirtual

Releases the RHI resources used by this resource. Called when leaving the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.

Reimplemented from FRenderResource.

◆ Update()

void FSlatePostProcessResource::Update ( const FIntPoint NewSize,
EPixelFormat  RequestedPixelFormat 
)

Performs per frame updates to this resource


The documentation for this class was generated from the following files: