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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSlateRHITextureAtlasFactory, including all inherited members.
| CreateNonAtlasedTexture(const uint32 InWidth, const uint32 InHeight, const TArray< uint8 > &InRawData) const | FSlateRHITextureAtlasFactory | inlinevirtual |
| CreateTextureAtlas(int32 AtlasSize, int32 AtlasStride, ESlateTextureAtlasPaddingStyle PaddingStyle, bool bUpdatesAfterInitialization) const | FSlateRHITextureAtlasFactory | inlinevirtual |
| CreateTextureAtlasInternal(int32 AtlasSize, int32 AtlasStride, ESlateTextureAtlasPaddingStyle PaddingStyle, bool bUpdatesAfterInitialization) | FSlateRHITextureAtlasFactory | inlinestatic |
| ReleaseTextureAtlases(const TArray< TUniquePtr< FSlateTextureAtlas > > &InTextureAtlases, const TArray< TUniquePtr< FSlateShaderResource > > &InNonAtlasedTextures, const bool bWaitForRelease) const | FSlateRHITextureAtlasFactory | inlinevirtual |
| ~ISlateTextureAtlasFactory() | ISlateTextureAtlasFactory | inlinevirtual |