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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FSlateRHITextureAtlasFactory:Public Member Functions | |
| virtual TUniquePtr< FSlateTextureAtlas > | CreateTextureAtlas (int32 AtlasSize, int32 AtlasStride, ESlateTextureAtlasPaddingStyle PaddingStyle, bool bUpdatesAfterInitialization) const |
| virtual TUniquePtr< FSlateShaderResource > | CreateNonAtlasedTexture (const uint32 InWidth, const uint32 InHeight, const TArray< uint8 > &InRawData) const |
| virtual void | ReleaseTextureAtlases (const TArray< TUniquePtr< FSlateTextureAtlas > > &InTextureAtlases, const TArray< TUniquePtr< FSlateShaderResource > > &InNonAtlasedTextures, const bool bWaitForRelease) const |
Public Member Functions inherited from ISlateTextureAtlasFactory | |
| virtual | ~ISlateTextureAtlasFactory () |
Static Public Member Functions | |
| static TUniquePtr< FSlateTextureAtlasRHI > | CreateTextureAtlasInternal (int32 AtlasSize, int32 AtlasStride, ESlateTextureAtlasPaddingStyle PaddingStyle, bool bUpdatesAfterInitialization) |
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inlinevirtual |
Implements ISlateTextureAtlasFactory.
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inlinevirtual |
Implements ISlateTextureAtlasFactory.
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inlinestatic |
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inlinevirtual |
Implements ISlateTextureAtlasFactory.