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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "SlateRHIResourceManager.h"#include "RenderingThread.h"#include "Engine/Texture.h"#include "Misc/FileHelper.h"#include "Misc/ConfigCacheIni.h"#include "Misc/CoreDelegates.h"#include "Async/ParallelFor.h"#include "Modules/ModuleManager.h"#include "Styling/SlateStyleRegistry.h"#include "Styling/ISlateStyle.h"#include "Rendering/SlateRenderer.h"#include "EngineGlobals.h"#include "Engine/Texture2D.h"#include "RenderUtils.h"#include "Engine/Engine.h"#include "Slate/SlateTextures.h"#include "SlateRHITextureAtlas.h"#include "SlateNativeTextureResource.h"#include "SlateUTextureResource.h"#include "SlateMaterialResource.h"#include "Slate/SlateTextureAtlasInterface.h"#include "SlateAtlasedTextureResource.h"#include "Types/SlateVector2.h"#include "ImageUtils.h"#include "Rendering/SlateVectorGraphicsCache.h"Classes | |
| class | FSlateRHITextureAtlasFactory |
Macros | |
| #define | LOCTEXT_NAMESPACE "Slate" |
| #define LOCTEXT_NAMESPACE "Slate" |
| DECLARE_CYCLE_STAT | ( | TEXT("GetResource Time") | , |
| STAT_SlateGetResourceTime | , | ||
| STATGROUP_Slate | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Num Dynamic Textures") | , |
| STAT_SlateNumDynamicTextures | , | ||
| STATGROUP_SlateMemory | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Num Non-Atlased Textures") | , |
| STAT_SlateNumNonAtlasedTextures | , | ||
| STATGROUP_SlateMemory | |||
| ) |
| DECLARE_DWORD_ACCUMULATOR_STAT | ( | TEXT("Num Texture Atlases") | , |
| STAT_SlateNumTextureAtlases | , | ||
| STATGROUP_SlateMemory | |||
| ) |