UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateRenderTargetRHI Member List
This is the complete list of members for
FSlateRenderTargetRHI
, including all inherited members.
ChangeFeatureLevel
(ERHIFeatureLevel::Type NewFeatureLevel)
FRenderResource
static
CheckForStaleResources
() const
FSlateShaderResource
inline
CreateRHIBuffer
(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
FRenderResource
inline
protected
Debug_IsDestroyed
() const
FSlateShaderResource
inline
EInitPhase
enum name
FRenderResource
FRenderResource
()
FRenderResource
FRenderResource
(ERHIFeatureLevel::Type InFeatureLevel)
FRenderResource
FRenderResource
(const FRenderResource &)
FRenderResource
FRenderResource
(FRenderResource &&)
FRenderResource
FSlateRenderTargetRHI
(FTextureRHIRef InRenderTargetTexture, uint32 InWidth, uint32 InHeight)
FSlateRenderTargetRHI
inline
GetFeatureLevel
() const
FRenderResource
inline
protected
GetFriendlyName
() const
FRenderResource
inline
virtual
GetHeight
() const override
FSlateRenderTargetRHI
inline
virtual
GetImmediateCommandList
()
FRenderResource
protected
static
GetInitPhase
() const
FRenderResource
inline
GetListIndex
() const
FRenderResource
inline
GetOwnerName
() const
FRenderResource
inline
GetResourceName
() const
FRenderResource
inline
GetRHIRef
() const
FSlateRenderTargetRHI
inline
GetType
() const override
TSlateTexture< FTextureRHIRef >
inline
virtual
GetTypedResource
()
TSlateTexture< FTextureRHIRef >
inline
GetUsedSlatePostBuffers
() const
FSlateShaderResource
inline
virtual
GetWidth
() const override
FSlateRenderTargetRHI
inline
virtual
HasValidFeatureLevel
() const
FRenderResource
inline
protected
InitPreRHIResources
()
FRenderResource
static
InitResource
(FRHICommandListBase &RHICmdList)
FRenderResource
virtual
InitRHI
(FRHICommandListBase &RHICmdList) override
FSlateRenderTargetRHI
inline
virtual
IsInitialized
() const
FRenderResource
inline
IsResourceValid
() const
FSlateShaderResource
inline
virtual
operator=
(const FRenderResource &Other)
FRenderResource
operator=
(FRenderResource &&Other)
FRenderResource
ReleaseResource
()
FRenderResource
virtual
ReleaseRHI
() override
FSlateRenderTargetRHI
inline
virtual
ReleaseRHIForAllResources
()
FRenderResource
static
RequiresVirtualTextureFeedback
() const
FSlateShaderResource
inline
virtual
ResourceState
FRenderResource
SetFeatureLevel
(const FStaticFeatureLevel InFeatureLevel)
FRenderResource
inline
protected
SetInitPhase
(EInitPhase InInitPhase)
FRenderResource
inline
protected
SetOwnerName
(FName InOwnerName)
FRenderResource
inline
SetResourceName
(FName InResourceName)
FRenderResource
inline
SetRHIRef
(FTextureRHIRef InRenderTargetTexture, uint32 InWidth, uint32 InHeight)
FSlateRenderTargetRHI
SetScopeName
(FName Name)
FRenderResource
static
ShaderResource
TSlateTexture< FTextureRHIRef >
protected
TSlateTexture
()
TSlateTexture< FTextureRHIRef >
inline
TSlateTexture
(FTextureRHIRef &InShaderResource)
TSlateTexture< FTextureRHIRef >
inline
UpdateRHI
(FRHICommandListBase &RHICmdList)
FRenderResource
~FRenderResource
()
FRenderResource
virtual
~FSlateShaderResource
()=default
FSlateShaderResource
virtual
~TSlateTexture
()
TSlateTexture< FTextureRHIRef >
inline
virtual
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