UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateRenderTargetRHI Member List

This is the complete list of members for FSlateRenderTargetRHI, including all inherited members.

ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CheckForStaleResources() constFSlateShaderResourceinline
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
Debug_IsDestroyed() constFSlateShaderResourceinline
EInitPhase enum nameFRenderResource
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FSlateRenderTargetRHI(FTextureRHIRef InRenderTargetTexture, uint32 InWidth, uint32 InHeight)FSlateRenderTargetRHIinline
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constFRenderResourceinlinevirtual
GetHeight() const overrideFSlateRenderTargetRHIinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetOwnerName() constFRenderResourceinline
GetResourceName() constFRenderResourceinline
GetRHIRef() constFSlateRenderTargetRHIinline
GetType() const overrideTSlateTexture< FTextureRHIRef >inlinevirtual
GetTypedResource()TSlateTexture< FTextureRHIRef >inline
GetUsedSlatePostBuffers() constFSlateShaderResourceinlinevirtual
GetWidth() const overrideFSlateRenderTargetRHIinlinevirtual
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFSlateRenderTargetRHIinlinevirtual
IsInitialized() constFRenderResourceinline
IsResourceValid() constFSlateShaderResourceinlinevirtual
operator=(const FRenderResource &Other)FRenderResource
operator=(FRenderResource &&Other)FRenderResource
ReleaseResource()FRenderResourcevirtual
ReleaseRHI() overrideFSlateRenderTargetRHIinlinevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
RequiresVirtualTextureFeedback() constFSlateShaderResourceinlinevirtual
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetRHIRef(FTextureRHIRef InRenderTargetTexture, uint32 InWidth, uint32 InHeight)FSlateRenderTargetRHI
SetScopeName(FName Name)FRenderResourcestatic
ShaderResourceTSlateTexture< FTextureRHIRef >protected
TSlateTexture()TSlateTexture< FTextureRHIRef >inline
TSlateTexture(FTextureRHIRef &InShaderResource)TSlateTexture< FTextureRHIRef >inline
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FRenderResource()FRenderResourcevirtual
~FSlateShaderResource()=defaultFSlateShaderResourcevirtual
~TSlateTexture()TSlateTexture< FTextureRHIRef >inlinevirtual