UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateRenderTargetRHI Class Reference

#include <SlateTextures.h>

+ Inheritance diagram for FSlateRenderTargetRHI:

Public Member Functions

 FSlateRenderTargetRHI (FTextureRHIRef InRenderTargetTexture, uint32 InWidth, uint32 InHeight)
 
virtual void InitRHI (FRHICommandListBase &RHICmdList) override
 
virtual void ReleaseRHI () override
 
virtual uint32 GetWidth () const override
 
virtual uint32 GetHeight () const override
 
ENGINE_API void SetRHIRef (FTextureRHIRef InRenderTargetTexture, uint32 InWidth, uint32 InHeight)
 
FTextureRHIRef GetRHIRef () const
 
- Public Member Functions inherited from TSlateTexture< FTextureRHIRef >
 TSlateTexture ()
 
 TSlateTexture (FTextureRHIRef &InShaderResource)
 
virtual ~TSlateTexture ()
 
FTextureRHIRefGetTypedResource ()
 
virtual ESlateShaderResource::Type GetType () const override
 
- Public Member Functions inherited from FSlateShaderResource
virtual bool IsResourceValid () const
 
virtual ESlatePostRT GetUsedSlatePostBuffers () const
 
virtual bool RequiresVirtualTextureFeedback () const
 
void CheckForStaleResources () const
 
bool Debug_IsDestroyed () const
 
virtual ~FSlateShaderResource ()=default
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 
- Protected Attributes inherited from TSlateTexture< FTextureRHIRef >
FTextureRHIRef ShaderResource
 

Detailed Description

Encapsulates a render target for use by a Slate rendering implementation

Constructor & Destructor Documentation

◆ FSlateRenderTargetRHI()

FSlateRenderTargetRHI::FSlateRenderTargetRHI ( FTextureRHIRef  InRenderTargetTexture,
uint32  InWidth,
uint32  InHeight 
)
inline

Member Function Documentation

◆ GetHeight()

virtual uint32 FSlateRenderTargetRHI::GetHeight ( ) const
inlineoverridevirtual

Gets the height of the resource.

Returns
Resource height(in pixels).

Implements FSlateShaderResource.

◆ GetRHIRef()

FTextureRHIRef FSlateRenderTargetRHI::GetRHIRef ( ) const
inline

◆ GetWidth()

virtual uint32 FSlateRenderTargetRHI::GetWidth ( ) const
inlineoverridevirtual

Gets the width of the resource.

Returns
Resource width (in pixels).

Implements FSlateShaderResource.

◆ InitRHI()

virtual void FSlateRenderTargetRHI::InitRHI ( FRHICommandListBase RHICmdList)
inlineoverridevirtual

Initializes the RHI resources used by this resource. Called when entering the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.

Reimplemented from FRenderResource.

◆ ReleaseRHI()

virtual void FSlateRenderTargetRHI::ReleaseRHI ( )
inlineoverridevirtual

Releases all dynamic RHI data

Reimplemented from FRenderResource.

◆ SetRHIRef()

void FSlateRenderTargetRHI::SetRHIRef ( FTextureRHIRef  InRenderTargetTexture,
uint32  InWidth,
uint32  InHeight 
)

Sets the RHI Ref to use. Useful for reusing this class for multiple render targets


The documentation for this class was generated from the following files: