| ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel) | FRenderResource | static |
| CheckForStaleResources() const | FSlateShaderResource | inline |
| Cleanup() override | FSlateTexture2DRHIRef | virtual |
| ClearTextureData() | FSlateTexture2DRHIRef | |
| CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName) | FRenderResource | inlineprotected |
| Debug_IsDestroyed() const | FSlateShaderResource | inline |
| EInitPhase enum name | FRenderResource | |
| FRenderResource() | FRenderResource | |
| FRenderResource(ERHIFeatureLevel::Type InFeatureLevel) | FRenderResource | |
| FRenderResource(const FRenderResource &) | FRenderResource | |
| FRenderResource(FRenderResource &&) | FRenderResource | |
| FSlateTexture2DRHIRef(FTextureRHIRef InRef, uint32 InWidth, uint32 InHeight) | FSlateTexture2DRHIRef | |
| FSlateTexture2DRHIRef(uint32 InWidth, uint32 InHeight, EPixelFormat InPixelFormat, TSharedPtr< FSlateTextureData, ESPMode::ThreadSafe > InTextureData, ETextureCreateFlags InTexCreateFlags=TexCreate_None, bool bCreateEmptyTexture=false) | FSlateTexture2DRHIRef | |
| GetFeatureLevel() const | FRenderResource | inlineprotected |
| GetFriendlyName() const | FRenderResource | inlinevirtual |
| GetHeight() const override | FSlateTexture2DRHIRef | inlinevirtual |
| GetImmediateCommandList() | FRenderResource | protectedstatic |
| GetInitPhase() const | FRenderResource | inline |
| GetListIndex() const | FRenderResource | inline |
| GetOwnerName() const | FRenderResource | inline |
| GetPixelFormat() const | FSlateTexture2DRHIRef | inline |
| GetRenderResource() override | FSlateTexture2DRHIRef | inlinevirtual |
| GetResourceName() const | FRenderResource | inline |
| GetRHIRef() const | FSlateTexture2DRHIRef | inline |
| GetSlateResource() override | FSlateTexture2DRHIRef | inlinevirtual |
| GetType() const override | TSlateTexture< FTextureRHIRef > | inlinevirtual |
| GetTypedResource() | TSlateTexture< FTextureRHIRef > | inline |
| GetUsedSlatePostBuffers() const | FSlateShaderResource | inlinevirtual |
| GetWidth() const override | FSlateTexture2DRHIRef | inlinevirtual |
| HasValidFeatureLevel() const | FRenderResource | inlineprotected |
| Height | FSlateTexture2DRHIRef | protected |
| InitPreRHIResources() | FRenderResource | static |
| InitResource(FRHICommandListBase &RHICmdList) | FRenderResource | virtual |
| InitRHI(FRHICommandListBase &RHICmdList) override | FSlateTexture2DRHIRef | virtual |
| IsInitialized() const | FRenderResource | inline |
| IsResourceValid() const | FSlateShaderResource | inlinevirtual |
| IsValid() const | FSlateTexture2DRHIRef | inline |
| operator=(const FRenderResource &Other) | FRenderResource | |
| operator=(FRenderResource &&Other) | FRenderResource | |
| ReleaseResource() | FRenderResource | virtual |
| ReleaseRHI() override | FSlateTexture2DRHIRef | virtual |
| ReleaseRHIForAllResources() | FRenderResource | static |
| RequiresVirtualTextureFeedback() const | FSlateShaderResource | inlinevirtual |
| Resize(uint32 Width, uint32 Height) | FSlateTexture2DRHIRef | |
| ResizeTexture(uint32 Width, uint32 Height) override | FSlateTexture2DRHIRef | virtual |
| ResourceState | FRenderResource | |
| SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel) | FRenderResource | inlineprotected |
| SetInitPhase(EInitPhase InInitPhase) | FRenderResource | inlineprotected |
| SetOwnerName(FName InOwnerName) | FRenderResource | inline |
| SetResourceName(FName InResourceName) | FRenderResource | inline |
| SetRHIRef(FTextureRHIRef InRenderTargetTexture, uint32 InWidth, uint32 InHeight) | FSlateTexture2DRHIRef | |
| SetScopeName(FName Name) | FRenderResource | static |
| SetTextureData(FSlateTextureDataPtr NewTextureData) | FSlateTexture2DRHIRef | |
| SetTextureData(FSlateTextureDataPtr NewTextureData, EPixelFormat InPixelFormat, ETextureCreateFlags InTexCreateFlags) | FSlateTexture2DRHIRef | |
| ShaderResource | TSlateTexture< FTextureRHIRef > | protected |
| TSlateTexture() | TSlateTexture< FTextureRHIRef > | inline |
| TSlateTexture(FTextureRHIRef &InShaderResource) | TSlateTexture< FTextureRHIRef > | inline |
| UpdateRHI(FRHICommandListBase &RHICmdList) | FRenderResource | |
| UpdateTexture(const TArray< uint8 > &Bytes) override | FSlateTexture2DRHIRef | virtual |
| UpdateTextureThreadSafe(const TArray< uint8 > &Bytes) override | FSlateTexture2DRHIRef | virtual |
| UpdateTextureThreadSafeRaw(uint32 Width, uint32 Height, const void *Buffer, const FIntRect &Dirty) override | FSlateTexture2DRHIRef | virtual |
| UpdateTextureThreadSafeWithKeyedTextureHandle(void *TextureHandle, int KeyLockVal, int KeyUnlockVal, const FIntRect &Dirty=FIntRect()) override | FSlateTexture2DRHIRef | inlinevirtual |
| UpdateTextureThreadSafeWithTextureData(FSlateTextureData *BulkData) override | FSlateTexture2DRHIRef | virtual |
| Width | FSlateTexture2DRHIRef | protected |
| ~FDeferredCleanupInterface() | FDeferredCleanupInterface | inlinevirtual |
| ~FRenderResource() | FRenderResource | virtual |
| ~FSlateShaderResource()=default | FSlateShaderResource | virtual |
| ~FSlateTexture2DRHIRef() | FSlateTexture2DRHIRef | virtual |
| ~FSlateUpdatableTexture() | FSlateUpdatableTexture | inlinevirtual |
| ~TSlateTexture() | TSlateTexture< FTextureRHIRef > | inlinevirtual |