UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSlateTextureAtlas Member List

This is the complete list of members for FSlateTextureAtlas, including all inherited members.

AddFreeSlot(uint32 InX, uint32 InY, uint32 InWidth, uint32 InHeight)FSlateTextureAtlasprotected
AddTexture(uint32 TextureWidth, uint32 TextureHeight, const TArray< uint8 > &Data)FSlateTextureAtlas
AtlasDataFSlateTextureAtlasprotected
AtlasEmptySlotsMapFSlateTextureAtlasprotected
AtlasHeightFSlateTextureAtlasprotected
AtlasOwnerThreadFSlateTextureAtlasprotected
AtlasUsedSlotsFSlateTextureAtlasprotected
AtlasWidthFSlateTextureAtlasprotected
bNeedsUpdateFSlateTextureAtlasprotected
bUpdatesAfterInitializationFSlateTextureAtlasprotected
BytesPerPixelFSlateTextureAtlasprotected
ConditionalUpdateTexture()=0FSlateTextureAtlaspure virtual
CopyDataIntoSlot(const FAtlasedTextureSlot *SlotToCopyTo, const TArray< uint8 > &Data)FSlateTextureAtlasprotected
CopyRow(const FCopyRowData &CopyRowData)FSlateTextureAtlasprotected
EmptyAtlasData()FSlateTextureAtlas
FindSlotForTexture(uint32 InWidth, uint32 InHeight)FSlateTextureAtlasprotected
FSlateTextureAtlas(uint32 InWidth, uint32 InHeight, uint32 InBytesPerPixel, ESlateTextureAtlasPaddingStyle InPaddingStyle, bool bInUpdatesAfterInitialization)FSlateTextureAtlas
GetAtlasTexture() const =0FSlateTextureAtlaspure virtual
GetFreeSlotSearchIndex(uint32 InWidth, uint32 InHeight)FSlateTextureAtlasprotectedstatic
GetHeight() constFSlateTextureAtlasinline
GetWidth() constFSlateTextureAtlasinline
InitAtlasData()FSlateTextureAtlasprotected
MarkTextureDirty()FSlateTextureAtlas
PaddingStyleFSlateTextureAtlasprotected
ReleaseResources()=0FSlateTextureAtlaspure virtual
ZeroRow(const FCopyRowData &CopyRowData)FSlateTextureAtlasprotected
~FSlateTextureAtlas()FSlateTextureAtlasvirtual