This is the complete list of members for FSlateTextureAtlasRHI, including all inherited members.
| AddFreeSlot(uint32 InX, uint32 InY, uint32 InWidth, uint32 InHeight) | FSlateTextureAtlas | protected |
| AddTexture(uint32 TextureWidth, uint32 TextureHeight, const TArray< uint8 > &Data) | FSlateTextureAtlas | |
| AtlasData | FSlateTextureAtlas | protected |
| AtlasEmptySlotsMap | FSlateTextureAtlas | protected |
| AtlasHeight | FSlateTextureAtlas | protected |
| AtlasOwnerThread | FSlateTextureAtlas | protected |
| AtlasUsedSlots | FSlateTextureAtlas | protected |
| AtlasWidth | FSlateTextureAtlas | protected |
| bNeedsUpdate | FSlateTextureAtlas | protected |
| bUpdatesAfterInitialization | FSlateTextureAtlas | protected |
| BytesPerPixel | FSlateTextureAtlas | protected |
| ConditionalUpdateTexture() | FSlateTextureAtlasRHI | virtual |
| CopyDataIntoSlot(const FAtlasedTextureSlot *SlotToCopyTo, const TArray< uint8 > &Data) | FSlateTextureAtlas | protected |
| CopyRow(const FCopyRowData &CopyRowData) | FSlateTextureAtlas | protected |
| EmptyAtlasData() | FSlateTextureAtlas | |
| FindSlotForTexture(uint32 InWidth, uint32 InHeight) | FSlateTextureAtlas | protected |
| FSlateTextureAtlas(uint32 InWidth, uint32 InHeight, uint32 InBytesPerPixel, ESlateTextureAtlasPaddingStyle InPaddingStyle, bool bInUpdatesAfterInitialization) | FSlateTextureAtlas | |
| FSlateTextureAtlasRHI(uint32 InWidth, uint32 InHeight, ESlateTextureAtlasPaddingStyle PaddingStyle, bool bUpdatesAfterInitialization) | FSlateTextureAtlasRHI | |
| GetAtlasTexture() const override | FSlateTextureAtlasRHI | virtual |
| GetFreeSlotSearchIndex(uint32 InWidth, uint32 InHeight) | FSlateTextureAtlas | protectedstatic |
| GetHeight() const | FSlateTextureAtlas | inline |
| GetWidth() const | FSlateTextureAtlas | inline |
| InitAtlasData() | FSlateTextureAtlas | protected |
| MarkTextureDirty() | FSlateTextureAtlas | |
| PaddingStyle | FSlateTextureAtlas | protected |
| ReleaseResources() override | FSlateTextureAtlasRHI | virtual |
| UpdateTexture_RenderThread(FSlateTextureData *RenderThreadData) | FSlateTextureAtlasRHI | |
| ZeroRow(const FCopyRowData &CopyRowData) | FSlateTextureAtlas | protected |
| ~FSlateTextureAtlas() | FSlateTextureAtlas | virtual |
| ~FSlateTextureAtlasRHI() | FSlateTextureAtlasRHI | |