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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SocketSubsystem.h>
Inheritance diagram for FSocketDeleter:Public Member Functions | |
| FSocketDeleter () | |
| FSocketDeleter (ISocketSubsystem *InSubsystem) | |
| void | operator() (FSocket *Socket) const |
Deleter object that can be used with unique & shared pointers that store FSockets. The SocketSubsystem must be valid when the call operator is invoked!
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