UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSocketMac Class Reference

#include <SocketSubsystemMac.h>

+ Inheritance diagram for FSocketMac:

Public Member Functions

 FSocketMac (SOCKET InSocket, ESocketType InSocketType, const FString &InSocketDescription, const FName &InSocketProtocol, ISocketSubsystem *InSubsystem)
 
 ~FSocketMac ()
 
virtual bool SetReuseAddr (bool bAllowReuse) override
 

Detailed Description

Mac specific socket implementation

Constructor & Destructor Documentation

◆ FSocketMac()

FSocketMac::FSocketMac ( SOCKET  InSocket,
ESocketType  InSocketType,
const FString &  InSocketDescription,
const FName InSocketProtocol,
ISocketSubsystem InSubsystem 
)
inline

Assigns a BSD socket to this object

Parameters
InSocketthe socket to assign to this object
InSocketTypethe type of socket that was created
InSocketDescriptionthe debug description of the socket

◆ ~FSocketMac()

FSocketMac::~FSocketMac ( )
inline

Member Function Documentation

◆ SetReuseAddr()

virtual bool FSocketMac::SetReuseAddr ( bool  bAllowReuse)
inlineoverridevirtual

The documentation for this class was generated from the following file: