UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSoundWaveData Member List

This is the complete list of members for FSoundWaveData, including all inherited members.

FindChunkIndexForSeeking(uint32 InTimeInAudioFrames) constFSoundWaveData
FSoundWaveData()FSoundWaveDatainline
GetChunk(uint32 ChunkIndex)FSoundWaveData
GetChunkData(int32 ChunkIndex, uint8 **OutChunkData, bool bMakeSureChunkIsLoaded=false)FSoundWaveData
GetChunkFromDDC(int32 ChunkIndex, uint8 **OutChunkData, bool bMakeSureChunkIsLoaded)FSoundWaveData
GetCompressedData(FName Format, const FPlatformAudioCookOverrides *CompressionOverrides=USoundWave::GetPlatformCompressionOverridesForCurrentPlatform())FSoundWaveData
GetCuePoints() constFSoundWaveDatainline
GetDuration() constFSoundWaveDatainline
GetFName() constFSoundWaveDatainline
GetFObjectKey() constFSoundWaveDatainline
GetGUID() constFSoundWaveDatainline
GetLoadingBehavior() constFSoundWaveDatainline
GetLoopRegions() constFSoundWaveDatainline
GetNumChannels() constFSoundWaveDatainline
GetNumChannels()FSoundWaveDatainline
GetNumChunks() constFSoundWaveData
GetNumFrames() constFSoundWaveDatainline
GetPackageName() constFSoundWaveDatainline
GetResourceData() constFSoundWaveDatainline
GetResourceSize()FSoundWaveDatainline
GetRuntimeFormat() constFSoundWaveDatainline
GetSampleRate() constFSoundWaveDatainline
GetSizeOfChunk(uint32 ChunkIndex) constFSoundWaveData
GetSoundCompressionType() constFSoundWaveDatainline
GetZerothChunkDataView() constFSoundWaveData
HasChunkSeekTable(int32 InChunkIndex) constFSoundWaveData
HasCompressedData(FName Format, ITargetPlatform *TargetPlatform=USoundWave::GetRunningPlatform()) constFSoundWaveData
HasError() constFSoundWaveData
InitializeDataFromSoundWave(USoundWave &InWave)FSoundWaveData
IsLooping() constFSoundWaveDatainline
IsRetainingAudio() constFSoundWaveDatainline
IsSeekable() constFSoundWaveDatainline
IsStreaming() constFSoundWaveDatainline
IsTemplate() constFSoundWaveDatainline
IsZerothChunkDataLoaded() constFSoundWaveData
LoadZerothChunk()FSoundWaveData
OverrideRuntimeFormat(const FName &InRuntimeFormat)FSoundWaveData
ReleaseCompressedAudio()FSoundWaveData
ResetError()FSoundWaveData
SetAllCuePoints(const TArray< FSoundWaveCuePoint > &InCuePoints)FSoundWaveData
SetError(const TCHAR *InErrorMsg=nullptr)FSoundWaveData
SetNumFrames(const int32 InNumFrames)FSoundWaveDatainline
SetSampleRate(const int32 InSampleRate)FSoundWaveDatainline
ShouldUseStreamCaching() constFSoundWaveDatainline
UE_NONCOPYABLE(FSoundWaveData)FSoundWaveData
USoundWaveFSoundWaveDatafriend
WasLoadingBehaviorOverridden() constFSoundWaveDatainline
~FSoundWaveData()FSoundWaveData