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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FSpecularProfileTextureManager, including all inherited members.
| AddOrUpdateProfile(const USpecularProfile *InProfile, const FGuid &InGuid, const FSpecularProfileStruct InSettings, const FTextureReference *InTexture) | FSpecularProfileTextureManager | |
| AddProfile(const USpecularProfile *InProfile, const FGuid &InGuid, const FSpecularProfileStruct Settings, const FTextureReference *InTexture) | FSpecularProfileTextureManager | |
| ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel) | FRenderResource | static |
| CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName) | FRenderResource | inlineprotected |
| EInitPhase enum name | FRenderResource | |
| FindAllocationId(const USpecularProfile *InProfile) const | FSpecularProfileTextureManager | |
| FRenderResource() | FRenderResource | |
| FRenderResource(ERHIFeatureLevel::Type InFeatureLevel) | FRenderResource | |
| FRenderResource(const FRenderResource &) | FRenderResource | |
| FRenderResource(FRenderResource &&) | FRenderResource | |
| FSpecularProfileTextureManager() | FSpecularProfileTextureManager | |
| GetAtlasTexture(FRDGBuilder &GraphBuilder, EShaderPlatform ShaderPlatform) | FSpecularProfileTextureManager | |
| GetAtlasTexture() | FSpecularProfileTextureManager | |
| GetFeatureLevel() const | FRenderResource | inlineprotected |
| GetFriendlyName() const | FRenderResource | inlinevirtual |
| GetImmediateCommandList() | FRenderResource | protectedstatic |
| GetInitPhase() const | FRenderResource | inline |
| GetListIndex() const | FRenderResource | inline |
| GetOwnerName() const | FRenderResource | inline |
| GetParameterizationSign(int32 AllocationId) const | FSpecularProfileTextureManager | |
| GetParameterName(const USpecularProfile *InProfile) const | FSpecularProfileTextureManager | |
| GetResourceName() const | FRenderResource | inline |
| HasValidFeatureLevel() const | FRenderResource | inlineprotected |
| InitPreRHIResources() | FRenderResource | static |
| InitResource(FRHICommandListBase &RHICmdList) | FRenderResource | virtual |
| InitRHI(FRHICommandListBase &RHICmdList) | FRenderResource | inlinevirtual |
| IsInitialized() const | FRenderResource | inline |
| operator=(const FRenderResource &Other) | FRenderResource | |
| operator=(FRenderResource &&Other) | FRenderResource | |
| ReleaseResource() | FRenderResource | virtual |
| ReleaseRHI() override | FSpecularProfileTextureManager | virtual |
| ReleaseRHIForAllResources() | FRenderResource | static |
| RemoveProfile(const USpecularProfile *InProfile) | FSpecularProfileTextureManager | |
| ResourceState | FRenderResource | |
| SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel) | FRenderResource | inlineprotected |
| SetInitPhase(EInitPhase InInitPhase) | FRenderResource | inlineprotected |
| SetOwnerName(FName InOwnerName) | FRenderResource | inline |
| SetResourceName(FName InResourceName) | FRenderResource | inline |
| SetScopeName(FName Name) | FRenderResource | static |
| UpdateProfile(const USpecularProfile *InProfile, const FSpecularProfileStruct InSettings, const FTextureReference *InTexture) | FSpecularProfileTextureManager | |
| UpdateProfile(int32 AllocationId, const FSpecularProfileStruct Settings, const FTextureReference *InTexture) | FSpecularProfileTextureManager | |
| UpdateRHI(FRHICommandListBase &RHICmdList) | FRenderResource | |
| ~FRenderResource() | FRenderResource | virtual |
| ~FSpecularProfileTextureManager() | FSpecularProfileTextureManager |