UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticMeshCompilationContext Class Reference

#include <StaticMesh.h>

+ Inheritance diagram for FStaticMeshCompilationContext:

Public Member Functions

 FStaticMeshCompilationContext ()
 
 FStaticMeshCompilationContext (const FStaticMeshCompilationContext &)=delete
 
FStaticMeshCompilationContextoperator= (const FStaticMeshCompilationContext &)=delete
 
 FStaticMeshCompilationContext (FStaticMeshCompilationContext &&)=delete
 
FStaticMeshCompilationContextoperator= (FStaticMeshCompilationContext &&)=delete
 

Public Attributes

bool bShouldComputeExtendedBounds = false
 
bool bIsEditorLoadingPackage = false
 
UE::Tasks::FCancellationToken CancellationToken
 

Constructor & Destructor Documentation

◆ FStaticMeshCompilationContext() [1/3]

FStaticMeshCompilationContext::FStaticMeshCompilationContext ( )

◆ FStaticMeshCompilationContext() [2/3]

FStaticMeshCompilationContext::FStaticMeshCompilationContext ( const FStaticMeshCompilationContext )
delete

◆ FStaticMeshCompilationContext() [3/3]

FStaticMeshCompilationContext::FStaticMeshCompilationContext ( FStaticMeshCompilationContext &&  )
delete

Member Function Documentation

◆ operator=() [1/2]

FStaticMeshCompilationContext & FStaticMeshCompilationContext::operator= ( const FStaticMeshCompilationContext )
delete

◆ operator=() [2/2]

FStaticMeshCompilationContext & FStaticMeshCompilationContext::operator= ( FStaticMeshCompilationContext &&  )
delete

Member Data Documentation

◆ bIsEditorLoadingPackage

bool FStaticMeshCompilationContext::bIsEditorLoadingPackage = false

◆ bShouldComputeExtendedBounds

bool FStaticMeshCompilationContext::bShouldComputeExtendedBounds = false

◆ CancellationToken

UE::Tasks::FCancellationToken FStaticMeshCompilationContext::CancellationToken

The documentation for this class was generated from the following files: