#include <StaticMesh.h>
◆ FStaticMeshCompilationContext() [1/3]
| FStaticMeshCompilationContext::FStaticMeshCompilationContext |
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◆ FStaticMeshCompilationContext() [2/3]
◆ FStaticMeshCompilationContext() [3/3]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ bIsEditorLoadingPackage
| bool FStaticMeshCompilationContext::bIsEditorLoadingPackage = false |
◆ bShouldComputeExtendedBounds
| bool FStaticMeshCompilationContext::bShouldComputeExtendedBounds = false |
◆ CancellationToken
The documentation for this class was generated from the following files: