#include <StaticMeshResources.h>
◆ FStaticMeshComponentBulkReregisterContext()
Initialization constructor. Note that it's OK to pass things that aren't static meshes. This class will filter those out.
◆ ~FStaticMeshComponentBulkReregisterContext()
| FStaticMeshComponentBulkReregisterContext::~FStaticMeshComponentBulkReregisterContext |
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◆ AddSimpleConstructionScript()
◆ SanitizeMeshComponents()
| void FStaticMeshComponentBulkReregisterContext::SanitizeMeshComponents |
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Removes any static mesh components that have had their proxy created after the context is created
◆ USCS_Node
The documentation for this class was generated from the following files: