UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticShaderPlatformNames Class Reference

#include <RHIStaticShaderPlatformNames.h>

Public Member Functions

const FNameGetShaderPlatform (EShaderPlatform Platform) const
 
const FNameGetShaderFormat (EShaderPlatform Platform) const
 
const FNameGetPlatformName (EShaderPlatform Platform) const
 

Static Public Member Functions

static RHI_API const FStaticShaderPlatformNamesGet ()
 
static bool IsStaticPlatform (EShaderPlatform Platform)
 

Member Function Documentation

◆ Get()

const FStaticShaderPlatformNames & FStaticShaderPlatformNames::Get ( )
static

◆ GetPlatformName()

const FName & FStaticShaderPlatformNames::GetPlatformName ( EShaderPlatform  Platform) const
inline

◆ GetShaderFormat()

const FName & FStaticShaderPlatformNames::GetShaderFormat ( EShaderPlatform  Platform) const
inline

◆ GetShaderPlatform()

const FName & FStaticShaderPlatformNames::GetShaderPlatform ( EShaderPlatform  Platform) const
inline

◆ IsStaticPlatform()

static bool FStaticShaderPlatformNames::IsStaticPlatform ( EShaderPlatform  Platform)
inlinestatic

The documentation for this class was generated from the following files: