UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStaticShadowDepthMap Member List

This is the complete list of members for FStaticShadowDepthMap, including all inherited members.

bGreyScaleFormatFTexture
bIgnoreGammaConversionsFTexture
bSRGBFTexture
ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
DataFStaticShadowDepthMap
DeferredPassSamplerStateRHIFTexture
EInitPhase enum nameFRenderResource
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FStaticShadowDepthMap()FStaticShadowDepthMapinline
FTexture()FTexture
FTexture(const FTexture &)FTexture
FTexture(FTexture &&)FTexture
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() const overrideFTexturevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetOrCreateSamplerState(const FSamplerStateInitializerRHI &Initializer)FTextureprotectedstatic
GetOwnerName() constFRenderResourceinline
GetResourceName() constFRenderResourceinline
GetSizeX() constFTexturevirtual
GetSizeY() constFTexturevirtual
GetSizeZ() constFTexturevirtual
GetTextureRHI()FTextureinline
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList)FStaticShadowDepthMapvirtual
IsInitialized() constFRenderResourceinline
LastRenderTimeFTexturemutable
MipBiasFadeFTexture
operator=(const FTexture &Other)FTexture
operator=(FTexture &&Other)FTexture
FRenderResource::operator=(const FRenderResource &Other)FRenderResource
FRenderResource::operator=(FRenderResource &&Other)FRenderResource
ReleaseResource()FRenderResourcevirtual
ReleaseRHI() overrideFTexturevirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResourceStateFRenderResource
SamplerStateRHIFTexture
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
TextureRHIFTexture
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FRenderResource()FRenderResourcevirtual
~FTexture()FTexturevirtual