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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SteamEndpoint.h>
Public Member Functions | |
| FSteamEndpoint () | |
| FSteamEndpoint (uint64 InUniqueNetId, int32 InSteamChannel) | |
| bool | operator== (const FSteamEndpoint &Other) const |
| bool | operator!= (const FSteamEndpoint &Other) const |
| int32 | GetSteamChannel () const |
| uint64 | GetUniqueNetId () const |
| NETWORKING_API FString | ToString () const |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FSteamEndpoint &SteamEndpoint) |
| uint32 | GetTypeHash (const FSteamEndpoint &Address) |
Implements a Steam endpoint.
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Default constructor.
Creates and initializes a new Steam address with the specified components.
| InUniqueNetId | The unique network identifier. |
| InSteamChannel | The Steam channel number. |
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Compares this Steam address with the given address for inequality.
| Other | The address to compare with. |
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Compares this Steam address with the given address for equality.
| Other | The address to compare with. |
| FString FSteamEndpoint::ToString | ( | ) | const |
Gets the string representation for this address.
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Gets the hash for specified Steam address.
| Address | - The address to get the hash for. |
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Serializes the given Steam address from or into the specified archive.
| Ar | The archive to serialize from or into. |
| IpAddress | The address to serialize. |