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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LightRendering.h>
Public Member Functions | |
| void | Bind (const FShaderParameterMap &ParameterMap) |
| void | Set (FRHIBatchedShaderParameters &BatchedParameters, const FVector4f &InStencilingGeometryPosAndScale) const |
| void | Set (FRHIBatchedShaderParameters &BatchedParameters, const FSceneView &View, const FLightSceneInfo *LightSceneInfo) const |
Static Public Member Functions | |
| static FParameters | GetParameters (const FVector4f &InStencilingGeometryPosAndScale) |
| static FParameters | GetParameters (const FSceneView &View, const FLightSceneInfo *LightSceneInfo) |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FStencilingGeometryShaderParameters &P) |
Stencil geometry parameters used by multiple shaders.
| void FStencilingGeometryShaderParameters::Bind | ( | const FShaderParameterMap & | ParameterMap | ) |
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static |
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static |
| void FStencilingGeometryShaderParameters::Set | ( | FRHIBatchedShaderParameters & | BatchedParameters, |
| const FSceneView & | View, | ||
| const FLightSceneInfo * | LightSceneInfo | ||
| ) | const |
| void FStencilingGeometryShaderParameters::Set | ( | FRHIBatchedShaderParameters & | BatchedParameters, |
| const FVector4f & | InStencilingGeometryPosAndScale | ||
| ) | const |
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friend |
Serializer.