UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStorageServerClientModule Class Reference
+ Inheritance diagram for FStorageServerClientModule:

Public Member Functions

 FStorageServerClientModule ()=default
 
 ~FStorageServerClientModule ()=default
 
virtual void StartupModule () override
 
virtual void ShutdownModule () override
 
virtual IPlatformFileGetPlatformFile () override
 
virtual IStorageServerPlatformFileTryCreateCustomPlatformFile (FStringView StoreDirectory, IPlatformFile *Inner) override
 
- Public Member Functions inherited from IModuleInterface
virtual ~IModuleInterface ()
 
virtual void PreUnloadCallback ()
 
virtual void PostLoadCallback ()
 
virtual bool SupportsDynamicReloading ()
 
virtual bool SupportsAutomaticShutdown ()
 
virtual bool IsGameModule () const
 

Public Attributes

IPlatformFileCachedDefaultPlatformFileInstance = nullptr
 

Additional Inherited Members

- Static Public Member Functions inherited from IStorageServerClientModule
static FORCEINLINE IStorageServerClientModuleGet ()
 
static FORCEINLINE IStorageServerPlatformFileFindStorageServerPlatformFile ()
 

Constructor & Destructor Documentation

◆ FStorageServerClientModule()

FStorageServerClientModule::FStorageServerClientModule ( )
default

◆ ~FStorageServerClientModule()

FStorageServerClientModule::~FStorageServerClientModule ( )
default

Member Function Documentation

◆ GetPlatformFile()

IPlatformFile * FStorageServerClientModule::GetPlatformFile ( )
overridevirtual

Creates a platform file instance.

Returns
Platform file instance.

Implements IPlatformFileModule.

◆ ShutdownModule()

void FStorageServerClientModule::ShutdownModule ( )
overridevirtual

Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finish StartupModule(). This means that, as long as a module references dependent modules in it's StartupModule(), it can safely reference those dependencies in ShutdownModule() as well.

Reimplemented from IModuleInterface.

◆ StartupModule()

void FStorageServerClientModule::StartupModule ( )
overridevirtual

Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. ie:

FModuleManager::Get().LoadModuleChecked(TEXT("HTTP"));

Reimplemented from IModuleInterface.

◆ TryCreateCustomPlatformFile()

IStorageServerPlatformFile * FStorageServerClientModule::TryCreateCustomPlatformFile ( FStringView  StoreDirectory,
IPlatformFile Inner 
)
overridevirtual

Member Data Documentation

◆ CachedDefaultPlatformFileInstance

IPlatformFile* FStorageServerClientModule::CachedDefaultPlatformFileInstance = nullptr

The documentation for this class was generated from the following file: