UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FStreamableTextureScopedDebugInfo Class Reference
+ Inheritance diagram for FStreamableTextureScopedDebugInfo:

Public Member Functions

 FStreamableTextureScopedDebugInfo (const FStreamableTextureResource *InResource)
 
virtual FString GetFunctionName () const
 
virtual FString GetFilename () const
 
virtual int32 GetLineNumber () const
 
- Public Member Functions inherited from FScopedDebugInfo
CORE_API FScopedDebugInfo (int32 InNumReplacedOuterCalls)
 
virtual CORE_API ~FScopedDebugInfo ()
 

Additional Inherited Members

- Public Types inherited from FScopedDebugInfo
enum  { MaxDescriptionLength = 128 }
 
- Static Public Member Functions inherited from FScopedDebugInfo
static CORE_API FScopedDebugInfoGetDebugInfoStack ()
 
- Public Attributes inherited from FScopedDebugInfo
const int32 NumReplacedOuterCalls
 
FScopedDebugInfo *const NextOuterInfo
 

Detailed Description

Scoped debug info that provides the texture name to memory allocation and crash callstacks.

Constructor & Destructor Documentation

◆ FStreamableTextureScopedDebugInfo()

FStreamableTextureScopedDebugInfo::FStreamableTextureScopedDebugInfo ( const FStreamableTextureResource InResource)
inline

Initialization constructor.

Member Function Documentation

◆ GetFilename()

virtual FString FStreamableTextureScopedDebugInfo::GetFilename ( ) const
inlinevirtual
Returns
The filename to display on the call stack for this debug info.

Implements FScopedDebugInfo.

◆ GetFunctionName()

virtual FString FStreamableTextureScopedDebugInfo::GetFunctionName ( ) const
inlinevirtual
Returns
The "function name" to display on the call stack for this debug info.

Implements FScopedDebugInfo.

◆ GetLineNumber()

virtual int32 FStreamableTextureScopedDebugInfo::GetLineNumber ( ) const
inlinevirtual
Returns
The line number to display on the call stack for this debug info.

Implements FScopedDebugInfo.


The documentation for this class was generated from the following file: