UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTSBackgroundableTicker Class Reference

#include <BackgroundableTicker.h>

+ Inheritance diagram for FTSBackgroundableTicker:

Public Member Functions

CORE_API FTSBackgroundableTicker ()
 
CORE_API ~FTSBackgroundableTicker ()
 
- Public Member Functions inherited from FTSTicker
CORE_API FDelegateHandle AddTicker (const FTickerDelegate &InDelegate, float InDelay=0.0f)
 
CORE_API FDelegateHandle AddTicker (const TCHAR *InName, float InDelay, TUniqueFunction< bool(float)> &&InFunction)
 
CORE_API void Tick (float DeltaTime)
 
CORE_API void Reset ()
 

Static Public Member Functions

static CORE_API FTSBackgroundableTickerGetCoreTicker ()
 
- Static Public Member Functions inherited from FTSTicker
static CORE_API FTSTickerGetCoreTicker ()
 
static CORE_API void RemoveTicker (FDelegateHandle Handle)
 

Additional Inherited Members

- Public Types inherited from FTSTicker
using FDelegateHandle = TWeakPtr< FElement >
 

Detailed Description

This works the same as the core FTSTicker, but on supported mobile platforms it continues ticking while the app is running in the background.

Constructor & Destructor Documentation

◆ FTSBackgroundableTicker()

FTSBackgroundableTicker::FTSBackgroundableTicker ( )

◆ ~FTSBackgroundableTicker()

FTSBackgroundableTicker::~FTSBackgroundableTicker ( )

Member Function Documentation

◆ GetCoreTicker()

FTSBackgroundableTicker & FTSBackgroundableTicker::GetCoreTicker ( )
static

The documentation for this class was generated from the following files: