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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FTextChar, including all inherited members.
| AppendCodepointToString(const UTF32CHAR Codepoint, FString &OutString) | FTextChar | static |
| ConvertCodepointToString(const UTF32CHAR Codepoint, FString &OutString) | FTextChar | static |
| GetCodepoint(const TCHAR *Buffer, int32 *OutNumTCHARInCodepoint=nullptr) | FTextChar | static |
| IsAlnum(const UTF32CHAR Codepoint) | FTextChar | static |
| IsAlpha(const UTF32CHAR Codepoint) | FTextChar | static |
| IsControl(const UTF32CHAR Codepoint) | FTextChar | static |
| IsDigit(const UTF32CHAR Codepoint) | FTextChar | static |
| IsGraph(const UTF32CHAR Codepoint) | FTextChar | static |
| IsHexDigit(const UTF32CHAR Codepoint) | FTextChar | static |
| IsLower(const UTF32CHAR Codepoint) | FTextChar | static |
| IsPrint(const UTF32CHAR Codepoint) | FTextChar | static |
| IsPunct(const UTF32CHAR Codepoint) | FTextChar | static |
| IsUpper(const UTF32CHAR Codepoint) | FTextChar | static |
| IsWhitespace(const UTF32CHAR Codepoint) | FTextChar | static |
| ToLower(const UTF32CHAR Codepoint) | FTextChar | static |
| ToUpper(const UTF32CHAR Codepoint) | FTextChar | static |