![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <Text.h>
Public Member Functions | |
| CORE_API | FTextSnapshot () |
| CORE_API | FTextSnapshot (const FText &InText) |
| CORE_API bool | IdenticalTo (const FText &InText) const |
| CORE_API bool | IsDisplayStringEqualTo (const FText &InText) const |
A snapshot of an FText at a point in time that can be used to detect changes in the FText, including live-culture changes
| FTextSnapshot::FTextSnapshot | ( | ) |
|
explicit |
Check to see whether the given text is identical to the text this snapshot was made from
Check to see whether the display string of the given text is identical to the display string this snapshot was made from