UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextSnapshot Class Reference

#include <Text.h>

Public Member Functions

CORE_API FTextSnapshot ()
 
CORE_API FTextSnapshot (const FText &InText)
 
CORE_API bool IdenticalTo (const FText &InText) const
 
CORE_API bool IsDisplayStringEqualTo (const FText &InText) const
 

Detailed Description

A snapshot of an FText at a point in time that can be used to detect changes in the FText, including live-culture changes

Constructor & Destructor Documentation

◆ FTextSnapshot() [1/2]

FTextSnapshot::FTextSnapshot ( )

◆ FTextSnapshot() [2/2]

FTextSnapshot::FTextSnapshot ( const FText InText)
explicit

Member Function Documentation

◆ IdenticalTo()

bool FTextSnapshot::IdenticalTo ( const FText InText) const

Check to see whether the given text is identical to the text this snapshot was made from

◆ IsDisplayStringEqualTo()

bool FTextSnapshot::IsDisplayStringEqualTo ( const FText InText) const

Check to see whether the display string of the given text is identical to the display string this snapshot was made from


The documentation for this class was generated from the following files: