UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextureEditorCustomEncode Class Reference

#include <TextureEncodingSettings.h>

Public Attributes

bool bUseCustomEncode = false
 
uint8 OodleRDOLambda = 0
 
uint8 OodleEncodeEffort = 0
 
uint8 OodleUniversalTiling = 0
 

Member Data Documentation

◆ bUseCustomEncode

bool FTextureEditorCustomEncode::bUseCustomEncode = false

◆ OodleEncodeEffort

uint8 FTextureEditorCustomEncode::OodleEncodeEffort = 0

◆ OodleRDOLambda

uint8 FTextureEditorCustomEncode::OodleRDOLambda = 0

◆ OodleUniversalTiling

uint8 FTextureEditorCustomEncode::OodleUniversalTiling = 0

The documentation for this class was generated from the following file: