UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTraceService Class Reference

#include <TraceService.h>

Public Member Functions

ENGINE_API FTraceService ()
 
ENGINE_API FTraceService (const TSharedPtr< IMessageBus > &)
 
virtual ~FTraceService ()
 

Protected Member Functions

virtual ENGINE_API void HandleSendUri (const FTraceControlSend &Message)
 

Constructor & Destructor Documentation

◆ FTraceService() [1/2]

FTraceService::FTraceService ( )

◆ FTraceService() [2/2]

FTraceService::FTraceService ( const TSharedPtr< IMessageBus > &  InBus)

◆ ~FTraceService()

virtual FTraceService::~FTraceService ( )
inlinevirtual

Member Function Documentation

◆ HandleSendUri()

void FTraceService::HandleSendUri ( const FTraceControlSend Message)
protectedvirtual

Allows for overriding handling of how to connect when a send message is received. Default implementation assumes uri is a valid host name and tries to establish a regular socket connection.

Parameters
MessageRequest that was received

The documentation for this class was generated from the following files: