UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FUMGModule Class Reference
+ Inheritance diagram for FUMGModule:

Public Member Functions

 FUMGModule ()
 
virtual void StartupModule () override
 
virtual void ShutdownModule () override
 
- Public Member Functions inherited from IModuleInterface
virtual ~IModuleInterface ()
 
virtual void PreUnloadCallback ()
 
virtual void PostLoadCallback ()
 
virtual bool SupportsDynamicReloading ()
 
virtual bool SupportsAutomaticShutdown ()
 
virtual bool IsGameModule () const
 

Public Attributes

TArray< int32CustomFloatPropertyIDs
 
TArray< int32CustomTransformPropertyIDs
 

Constructor & Destructor Documentation

◆ FUMGModule()

FUMGModule::FUMGModule ( )
inline

Constructor, set up console commands and variables

Member Function Documentation

◆ ShutdownModule()

virtual void FUMGModule::ShutdownModule ( )
inlineoverridevirtual

Called before the module is unloaded, right before the module object is destroyed.

Reimplemented from IModuleInterface.

◆ StartupModule()

virtual void FUMGModule::StartupModule ( )
inlineoverridevirtual

Called right after the module DLL has been loaded and the module object has been created

Reimplemented from IModuleInterface.

Member Data Documentation

◆ CustomFloatPropertyIDs

TArray<int32> FUMGModule::CustomFloatPropertyIDs

◆ CustomTransformPropertyIDs

TArray<int32> FUMGModule::CustomTransformPropertyIDs

The documentation for this class was generated from the following file: