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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MemoryBase.h>
Inheritance diagram for FUseSystemMallocForNew:Public Member Functions | |
| CORE_API void * | operator new (size_t Size) |
| CORE_API void | operator delete (void *Ptr) |
| void * | operator new[] (size_t Size) |
| void | operator delete[] (void *Ptr) |
Inherit from FUseSystemMallocForNew if you want your objects to be placed in memory alloced by the system malloc routines, bypassing GMalloc. This is e.g. used by FMalloc itself.
Overloaded delete operator using the system allocator
| Ptr | Pointer to delete |
Overloaded array delete operator using the system allocator
| Ptr | Pointer to delete |
Overloaded new operator using the system allocator.
| Size | Amount of memory to allocate (in bytes) |
Overloaded array new operator using the system allocator.
| Size | Amount of memory to allocate (in bytes) |