UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVectorIntervalFixed32NoW Class Reference

#include <AnimationCompression.h>

Public Member Functions

 FVectorIntervalFixed32NoW ()
 
 FVectorIntervalFixed32NoW (const FVector3f &Value, const float *Mins, const float *Ranges)
 
void FromVector (const FVector3f &Value, const float *Mins, const float *Ranges)
 
void ToVector (FVector3f &Out, const float *Mins, const float *Ranges) const
 

Static Public Member Functions

template<bool bIsDataAligned = true>
static FVector3f ToVector (const float *Mins, const float *Ranges, const uint32 *PackedValue)
 

Public Attributes

uint32 Packed
 

Friends

FArchiveoperator<< (FArchive &Ar, FVectorIntervalFixed32NoW &Value)
 

Constructor & Destructor Documentation

◆ FVectorIntervalFixed32NoW() [1/2]

FVectorIntervalFixed32NoW::FVectorIntervalFixed32NoW ( )
inline

◆ FVectorIntervalFixed32NoW() [2/2]

FVectorIntervalFixed32NoW::FVectorIntervalFixed32NoW ( const FVector3f Value,
const float Mins,
const float Ranges 
)
inlineexplicit

Member Function Documentation

◆ FromVector()

void FVectorIntervalFixed32NoW::FromVector ( const FVector3f Value,
const float Mins,
const float Ranges 
)
inline

◆ ToVector() [1/2]

template<bool bIsDataAligned = true>
static FVector3f FVectorIntervalFixed32NoW::ToVector ( const float Mins,
const float Ranges,
const uint32 PackedValue 
)
inlinestatic

◆ ToVector() [2/2]

void FVectorIntervalFixed32NoW::ToVector ( FVector3f Out,
const float Mins,
const float Ranges 
) const
inline

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FVectorIntervalFixed32NoW Value 
)
friend

Member Data Documentation

◆ Packed

uint32 FVectorIntervalFixed32NoW::Packed

The documentation for this class was generated from the following file: