UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVulkanBoundShaderState Class Reference

#include <VulkanResources.h>

+ Inheritance diagram for FVulkanBoundShaderState:

Public Member Functions

 FVulkanBoundShaderState (FRHIVertexDeclaration *InVertexDeclarationRHI, FRHIVertexShader *InVertexShaderRHI, FRHIPixelShader *InPixelShaderRHI, FRHIGeometryShader *InGeometryShaderRHI)
 
virtual ~FVulkanBoundShaderState ()
 
FORCEINLINE FVulkanVertexShaderGetVertexShader () const
 
FORCEINLINE FVulkanPixelShaderGetPixelShader () const
 
FORCEINLINE FVulkanMeshShaderGetMeshShader () const
 
FORCEINLINE FVulkanTaskShaderGetTaskShader () const
 
FORCEINLINE FVulkanGeometryShaderGetGeometryShader () const
 
const FVulkanShaderGetShader (ShaderStage::EStage Stage) const
 
- Public Member Functions inherited from FRHIBoundShaderState
 FRHIBoundShaderState ()
 
- Public Member Functions inherited from FRHIResource
RHI_API FRHIResource (ERHIResourceType InResourceType)
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
bool IsValid () const
 
void DisableLifetimeExtension ()
 
ERHIResourceType GetType () const
 
FName GetOwnerName () const
 
void SetOwnerName (FName InOwnerName)
 

Additional Inherited Members

- Protected Member Functions inherited from FRHIResource
virtual RHI_API ~FRHIResource ()
 

Constructor & Destructor Documentation

◆ FVulkanBoundShaderState()

FVulkanBoundShaderState::FVulkanBoundShaderState ( FRHIVertexDeclaration InVertexDeclarationRHI,
FRHIVertexShader InVertexShaderRHI,
FRHIPixelShader InPixelShaderRHI,
FRHIGeometryShader InGeometryShaderRHI 
)

◆ ~FVulkanBoundShaderState()

FVulkanBoundShaderState::~FVulkanBoundShaderState ( )
virtual

Member Function Documentation

◆ GetGeometryShader()

FORCEINLINE FVulkanGeometryShader * FVulkanBoundShaderState::GetGeometryShader ( ) const
inline

◆ GetMeshShader()

FORCEINLINE FVulkanMeshShader * FVulkanBoundShaderState::GetMeshShader ( ) const
inline

◆ GetPixelShader()

FORCEINLINE FVulkanPixelShader * FVulkanBoundShaderState::GetPixelShader ( ) const
inline

◆ GetShader()

const FVulkanShader * FVulkanBoundShaderState::GetShader ( ShaderStage::EStage  Stage) const
inline

◆ GetTaskShader()

FORCEINLINE FVulkanTaskShader * FVulkanBoundShaderState::GetTaskShader ( ) const
inline

◆ GetVertexShader()

FORCEINLINE FVulkanVertexShader * FVulkanBoundShaderState::GetVertexShader ( ) const
inline

The documentation for this class was generated from the following files: