#include <VulkanContext.h>
◆ EPhase
| Enumerator |
|---|
| Wait | |
| UpdateReservedResources | |
| Execute | |
| Signal | |
◆ FVulkanContextCommon()
◆ ~FVulkanContextCommon()
| FVulkanContextCommon::~FVulkanContextCommon |
( |
| ) |
|
|
virtual |
◆ AddPendingSyncPoint()
◆ AddSignalSemaphore()
◆ AddSignalSemaphores()
◆ AddSubmissionEvent()
◆ AddWaitSemaphore()
◆ AddWaitSemaphores()
◆ AppendParallelRenderPayload()
| void FVulkanContextCommon::AppendParallelRenderPayload |
( |
FVulkanPayload * |
ParallelRenderingPayload | ) |
|
|
protected |
◆ Finalize()
◆ FlushCommands()
◆ FlushPendingSyncPoints()
| void FVulkanContextCommon::FlushPendingSyncPoints |
( |
| ) |
|
|
inline |
◆ FreeUnusedCmdBuffers()
| void FVulkanContextCommon::FreeUnusedCmdBuffers |
( |
bool |
bTrimMemory | ) |
|
◆ GetActiveCmdBuffer()
◆ GetCommandBuffer()
◆ GetContextSyncPoint()
◆ GetCurrentTimestampQueryPool()
◆ GetHandle()
◆ GetParallelRenderPassInfo()
◆ GetPayload()
◆ GetQueryPoolArray()
◆ HandleReservedResourceCommits()
◆ SignalSyncPoint()
◆ Device
◆ Queue
The documentation for this class was generated from the following files: