![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <VulkanSynchronization.h>
Public Member Functions | |
| FVulkanFence (FVulkanDevice &InDevice, FVulkanFenceManager &InOwner, bool bCreateSignaled) | |
| VkFence | GetHandle () const |
| bool | IsSignaled () const |
| FVulkanFenceManager & | GetOwner () |
Protected Types | |
| enum class | EState { NotReady , Signaled } |
Protected Member Functions | |
| ~FVulkanFence () | |
Protected Attributes | |
| VkFence | Handle |
| EState | State |
| FVulkanFenceManager & | Owner |
| friend | FVulkanFenceManager |
|
strongprotected |
| FVulkanFence::FVulkanFence | ( | FVulkanDevice & | InDevice, |
| FVulkanFenceManager & | InOwner, | ||
| bool | bCreateSignaled | ||
| ) |
|
protected |
|
inline |
|
inline |
|
inline |
|
protected |
|
protected |
|
protected |
|
protected |