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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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This is the complete list of members for FVulkanFramebuffer, including all inherited members.
| AttachmentTextureViews | FVulkanFramebuffer | |
| ContainsRenderTarget(FRHITexture *Texture) const | FVulkanFramebuffer | inline |
| ContainsRenderTarget(VkImage Image) const | FVulkanFramebuffer | inline |
| Destroy(FVulkanDevice &Device) | FVulkanFramebuffer | |
| FVulkanCommandListContext | FVulkanFramebuffer | friend |
| FVulkanFramebuffer(FVulkanDevice &Device, const FRHISetRenderTargetsInfo &InRTInfo, const FVulkanRenderTargetLayout &RTLayout, const FVulkanRenderPass &RenderPass) | FVulkanFramebuffer | |
| GetColorRenderTargetViewDesc(FVulkanTexture *Texture, uint32 MipIndex, int32 ArraySliceIndex, uint32 MultiViewCount, uint32 &InOutNumLayers) | FVulkanFramebuffer | static |
| GetColorResolveTargetViewDesc(FVulkanTexture *ResolveTexture, uint32 MipIndex, int32 ArraySliceIndex) | FVulkanFramebuffer | static |
| GetDepthStencilResolveTargetViewDesc(FVulkanTexture *ResolveTexture, uint32 MipIndex) | FVulkanFramebuffer | static |
| GetDepthStencilTargetViewDesc(FVulkanTexture *Texture, uint32 NumColorAttachments, uint32 MipIndex, uint32 &InOutNumLayers) | FVulkanFramebuffer | static |
| GetFragmentDensityAttachmentViewDesc(FVulkanTexture *Texture, uint32 MipIndex) | FVulkanFramebuffer | static |
| GetHandle() | FVulkanFramebuffer | inline |
| GetNumColorAttachments() const | FVulkanFramebuffer | inline |
| GetPartialDepthTextureView() const | FVulkanFramebuffer | inline |
| GetRenderArea() const | FVulkanFramebuffer | inline |
| Matches(const FRHISetRenderTargetsInfo &RTInfo) const | FVulkanFramebuffer | |
| PartialDepthTextureView | FVulkanFramebuffer | |
| ~FVulkanFramebuffer() | FVulkanFramebuffer |