UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVulkanSyncPoint Class Referencefinal

#include <VulkanSubmission.h>

+ Inheritance diagram for FVulkanSyncPoint:

Public Member Functions

bool IsComplete () const
 
void Wait () const
 
FGraphEventGetGraphEvent () const
 
EVulkanSyncPointType GetType () const
 
voidoperator new (size_t Size)
 
void operator delete (void *Pointer)
 
const TCHARGetDebugName () const
 
- Public Member Functions inherited from FThreadSafeRefCountedObject
 FThreadSafeRefCountedObject ()=default
 
 FThreadSafeRefCountedObject (const FThreadSafeRefCountedObject &Rhs)=delete
 
FThreadSafeRefCountedObjectoperator= (const FThreadSafeRefCountedObject &Rhs)=delete
 
virtual ~FThreadSafeRefCountedObject ()
 
FReturnedRefCountValue AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 

Static Public Member Functions

static FVulkanSyncPointRef Create (EVulkanSyncPointType Type, const TCHAR *InDebugName)
 

Member Function Documentation

◆ Create()

static FVulkanSyncPointRef FVulkanSyncPoint::Create ( EVulkanSyncPointType  Type,
const TCHAR InDebugName 
)
inlinestatic

◆ GetDebugName()

const TCHAR * FVulkanSyncPoint::GetDebugName ( ) const
inline

◆ GetGraphEvent()

FGraphEvent * FVulkanSyncPoint::GetGraphEvent ( ) const
inline

◆ GetType()

EVulkanSyncPointType FVulkanSyncPoint::GetType ( ) const
inline

◆ IsComplete()

bool FVulkanSyncPoint::IsComplete ( ) const
inline

◆ operator delete()

void FVulkanSyncPoint::operator delete ( void Pointer)
inline

◆ operator new()

void * FVulkanSyncPoint::operator new ( size_t  Size)
inline

◆ Wait()

void FVulkanSyncPoint::Wait ( ) const

The documentation for this class was generated from the following files: