UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVulkanUploadContext Member List

This is the complete list of members for FVulkanUploadContext, including all inherited members.

AddPendingSyncPoint(const FVulkanSyncPointRef &InSyncs)FVulkanContextCommoninline
AddSignalSemaphore(FVulkanSemaphore *InSignalSemaphore)FVulkanContextCommoninline
AddSignalSemaphores(TArrayView< FVulkanSemaphore * > InSignalSemaphores)FVulkanContextCommoninline
AddSubmissionEvent(const FGraphEventRef &InEvent)FVulkanContextCommoninline
AddWaitSemaphore(VkPipelineStageFlags InWaitFlags, FVulkanSemaphore *InWaitSemaphore)FVulkanContextCommoninline
AddWaitSemaphores(VkPipelineStageFlags InWaitFlags, TArrayView< FVulkanSemaphore * > InWaitSemaphores)FVulkanContextCommoninline
AppendParallelRenderPayload(FVulkanPayload *ParallelRenderingPayload)FVulkanContextCommonprotected
DestroyPool()FVulkanUploadContextstatic
DeviceFVulkanContextCommon
EPhase enum nameFVulkanContextCommonprotected
Finalize(TArray< FVulkanPayload * > &OutPayloads)FVulkanContextCommonvirtual
FlushCommands(EVulkanFlushFlags FlushFlags=EVulkanFlushFlags::None)FVulkanContextCommon
FlushPendingSyncPoints()FVulkanContextCommoninline
FreeUnusedCmdBuffers(bool bTrimMemory)FVulkanContextCommon
FVulkanContextCommon(FVulkanDevice &InDevice, FVulkanQueue &InQueue, EVulkanCommandBufferType InCommandBufferType)FVulkanContextCommon
FVulkanUploadContext(FVulkanDevice &Device, FVulkanQueue &InQueue)FVulkanUploadContext
Get(FRHICommandListBase &RHICmdList)FVulkanUploadContextinlinestatic
GetActiveCmdBuffer()FVulkanContextCommoninline
GetCommandBuffer()FVulkanContextCommoninline
GetContextSyncPoint()FVulkanContextCommoninline
GetCurrentTimestampQueryPool()FVulkanContextCommoninline
GetHandle() constFVulkanContextCommoninline
GetParallelRenderPassInfo()FVulkanContextCommoninlinevirtual
GetPayload(EPhase Phase)FVulkanContextCommoninline
GetQueryPoolArray(EVulkanQueryPoolType Type)FVulkanContextCommoninline
HandleReservedResourceCommits(TArrayView< const FRHITransition * > Transitions)FVulkanContextCommon
PoolFVulkanUploadContextstatic
QueueFVulkanContextCommon
SignalSyncPoint(const FVulkanSyncPointRef &InSync)FVulkanContextCommoninline
~FVulkanContextCommon()FVulkanContextCommonvirtual
~FVulkanUploadContext()FVulkanUploadContextvirtual