UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWebBrowserTextureSampleQueue Class Reference

#include <WebBrowserTextureSample.h>

Public Member Functions

 FWebBrowserTextureSampleQueue ()
 
virtual ~FWebBrowserTextureSampleQueue ()
 
int32 Num () const
 
virtual bool Dequeue (TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe > &OutSample)
 
virtual bool Peek (TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe > &OutSample)
 
virtual bool Pop ()
 
virtual bool Enqueue (const TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe > &Sample)
 
virtual void RequestFlush ()
 

Protected Member Functions

void DoPendingFlushes ()
 

Constructor & Destructor Documentation

◆ FWebBrowserTextureSampleQueue()

FWebBrowserTextureSampleQueue::FWebBrowserTextureSampleQueue ( )
inline

Default constructor.

◆ ~FWebBrowserTextureSampleQueue()

virtual FWebBrowserTextureSampleQueue::~FWebBrowserTextureSampleQueue ( )
inlinevirtual

Virtual destructor.

Member Function Documentation

◆ Dequeue()

virtual bool FWebBrowserTextureSampleQueue::Dequeue ( TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe > &  OutSample)
inlinevirtual

◆ DoPendingFlushes()

void FWebBrowserTextureSampleQueue::DoPendingFlushes ( )
inlineprotected

Perform any pending flushes.

◆ Enqueue()

virtual bool FWebBrowserTextureSampleQueue::Enqueue ( const TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe > &  Sample)
inlinevirtual

◆ Num()

int32 FWebBrowserTextureSampleQueue::Num ( ) const
inline

Get the number of samples in the queue.

Returns
Number of samples.
See also
Enqueue, Dequeue, Peek

◆ Peek()

virtual bool FWebBrowserTextureSampleQueue::Peek ( TSharedPtr< FWebBrowserTextureSample, ESPMode::ThreadSafe > &  OutSample)
inlinevirtual

◆ Pop()

virtual bool FWebBrowserTextureSampleQueue::Pop ( )
inlinevirtual

◆ RequestFlush()

virtual void FWebBrowserTextureSampleQueue::RequestFlush ( )
inlinevirtual

The documentation for this class was generated from the following file: