UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWebSocketsModule Class Reference

#include <WebSocketsModule.h>

+ Inheritance diagram for FWebSocketsModule:

Public Member Functions

 FWebSocketsModule ()
 
- Public Member Functions inherited from IModuleInterface
virtual ~IModuleInterface ()
 
virtual void PreUnloadCallback ()
 
virtual void PostLoadCallback ()
 
virtual bool SupportsDynamicReloading ()
 
virtual bool SupportsAutomaticShutdown ()
 
virtual bool IsGameModule () const
 

Static Public Member Functions

static WEBSOCKETS_API FWebSocketsModuleGet ()
 

Detailed Description

Module for web socket implementations

Constructor & Destructor Documentation

◆ FWebSocketsModule()

FWebSocketsModule::FWebSocketsModule ( )
inline

Member Function Documentation

◆ Get()

FWebSocketsModule & FWebSocketsModule::Get ( )
static

Singleton-like access to this module's interface. This is just for convenience! Beware of calling this during the shutdown phase, though. Your module might have been unloaded already.

Returns
Returns singleton instance, loading the module on demand if needed

The documentation for this class was generated from the following files: