UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWinD3D11ConstantBuffer Member List
This is the complete list of members for
FWinD3D11ConstantBuffer
, including all inherited members.
AddRef
() const
FRefCountedObject
inline
ChangeFeatureLevel
(ERHIFeatureLevel::Type NewFeatureLevel)
FRenderResource
static
CommitConstantsToDevice
(bool bDiscardSharedConstants)
FWinD3D11ConstantBuffer
CreateRHIBuffer
(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
FRenderResource
inline
protected
CurrentUpdateSize
FD3D11ConstantBuffer
protected
D3DRHI
FD3D11ConstantBuffer
protected
EInitPhase
enum name
FRenderResource
FD3D11ConstantBuffer
(FD3D11DynamicRHI *InD3DRHI)
FD3D11ConstantBuffer
FindSubBufferForAllocationSize
(uint64 InSize) const
FWinD3D11ConstantBuffer
FRefCountedObject
()
FRefCountedObject
inline
FRefCountedObject
(const FRefCountedObject &Rhs)=delete
FRefCountedObject
FRenderResource
()
FRenderResource
FRenderResource
(ERHIFeatureLevel::Type InFeatureLevel)
FRenderResource
FRenderResource
(const FRenderResource &)
FRenderResource
FRenderResource
(FRenderResource &&)
FRenderResource
FWinD3D11ConstantBuffer
(FD3D11DynamicRHI *InD3DRHI)
FWinD3D11ConstantBuffer
inline
GetConstantBuffer
() const
FWinD3D11ConstantBuffer
inline
GetFeatureLevel
() const
FRenderResource
inline
protected
GetFriendlyName
() const
FRenderResource
inline
virtual
GetImmediateCommandList
()
FRenderResource
protected
static
GetInitPhase
() const
FRenderResource
inline
GetListIndex
() const
FRenderResource
inline
GetMaxSize
()
FD3D11ConstantBuffer
inline
static
GetOwnerName
() const
FRenderResource
inline
GetRefCount
() const
FRefCountedObject
inline
GetResourceName
() const
FRenderResource
inline
HasValidFeatureLevel
() const
FRenderResource
inline
protected
InitPreRHIResources
()
FRenderResource
static
InitResource
(FRHICommandListBase &RHICmdList)
FRenderResource
virtual
InitRHI
(FRHICommandListBase &RHICmdList) override
FWinD3D11ConstantBuffer
virtual
IsInitialized
() const
FRenderResource
inline
FRenderResource::operator=
(const FRenderResource &Other)
FRenderResource
FRenderResource::operator=
(FRenderResource &&Other)
FRenderResource
FRefCountedObject::operator=
(const FRefCountedObject &Rhs)=delete
FRefCountedObject
Release
() const
FRefCountedObject
inline
ReleaseResource
()
FRenderResource
virtual
ReleaseRHI
() override
FWinD3D11ConstantBuffer
virtual
ReleaseRHIForAllResources
()
FRenderResource
static
ResourceState
FRenderResource
SetFeatureLevel
(const FStaticFeatureLevel InFeatureLevel)
FRenderResource
inline
protected
SetInitPhase
(EInitPhase InInitPhase)
FRenderResource
inline
protected
SetOwnerName
(FName InOwnerName)
FRenderResource
inline
SetResourceName
(FName InResourceName)
FRenderResource
inline
SetScopeName
(FName Name)
FRenderResource
static
ShadowData
FD3D11ConstantBuffer
protected
UpdateConstant
(const uint8 *Data, uint16 Offset, uint16 InSize)
FD3D11ConstantBuffer
inline
UpdateRHI
(FRHICommandListBase &RHICmdList)
FRenderResource
~FD3D11ConstantBuffer
()
FD3D11ConstantBuffer
virtual
~FRefCountedObject
()
FRefCountedObject
inline
virtual
~FRenderResource
()
FRenderResource
virtual
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