UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWinD3D11ConstantBuffer Member List

This is the complete list of members for FWinD3D11ConstantBuffer, including all inherited members.

AddRef() constFRefCountedObjectinline
ChangeFeatureLevel(ERHIFeatureLevel::Type NewFeatureLevel)FRenderResourcestatic
CommitConstantsToDevice(bool bDiscardSharedConstants)FWinD3D11ConstantBuffer
CreateRHIBuffer(FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)FRenderResourceinlineprotected
CurrentUpdateSizeFD3D11ConstantBufferprotected
D3DRHIFD3D11ConstantBufferprotected
EInitPhase enum nameFRenderResource
FD3D11ConstantBuffer(FD3D11DynamicRHI *InD3DRHI)FD3D11ConstantBuffer
FindSubBufferForAllocationSize(uint64 InSize) constFWinD3D11ConstantBuffer
FRefCountedObject()FRefCountedObjectinline
FRefCountedObject(const FRefCountedObject &Rhs)=deleteFRefCountedObject
FRenderResource()FRenderResource
FRenderResource(ERHIFeatureLevel::Type InFeatureLevel)FRenderResource
FRenderResource(const FRenderResource &)FRenderResource
FRenderResource(FRenderResource &&)FRenderResource
FWinD3D11ConstantBuffer(FD3D11DynamicRHI *InD3DRHI)FWinD3D11ConstantBufferinline
GetConstantBuffer() constFWinD3D11ConstantBufferinline
GetFeatureLevel() constFRenderResourceinlineprotected
GetFriendlyName() constFRenderResourceinlinevirtual
GetImmediateCommandList()FRenderResourceprotectedstatic
GetInitPhase() constFRenderResourceinline
GetListIndex() constFRenderResourceinline
GetMaxSize()FD3D11ConstantBufferinlinestatic
GetOwnerName() constFRenderResourceinline
GetRefCount() constFRefCountedObjectinline
GetResourceName() constFRenderResourceinline
HasValidFeatureLevel() constFRenderResourceinlineprotected
InitPreRHIResources()FRenderResourcestatic
InitResource(FRHICommandListBase &RHICmdList)FRenderResourcevirtual
InitRHI(FRHICommandListBase &RHICmdList) overrideFWinD3D11ConstantBuffervirtual
IsInitialized() constFRenderResourceinline
FRenderResource::operator=(const FRenderResource &Other)FRenderResource
FRenderResource::operator=(FRenderResource &&Other)FRenderResource
FRefCountedObject::operator=(const FRefCountedObject &Rhs)=deleteFRefCountedObject
Release() constFRefCountedObjectinline
ReleaseResource()FRenderResourcevirtual
ReleaseRHI() overrideFWinD3D11ConstantBuffervirtual
ReleaseRHIForAllResources()FRenderResourcestatic
ResourceStateFRenderResource
SetFeatureLevel(const FStaticFeatureLevel InFeatureLevel)FRenderResourceinlineprotected
SetInitPhase(EInitPhase InInitPhase)FRenderResourceinlineprotected
SetOwnerName(FName InOwnerName)FRenderResourceinline
SetResourceName(FName InResourceName)FRenderResourceinline
SetScopeName(FName Name)FRenderResourcestatic
ShadowDataFD3D11ConstantBufferprotected
UpdateConstant(const uint8 *Data, uint16 Offset, uint16 InSize)FD3D11ConstantBufferinline
UpdateRHI(FRHICommandListBase &RHICmdList)FRenderResource
~FD3D11ConstantBuffer()FD3D11ConstantBuffervirtual
~FRefCountedObject()FRefCountedObjectinlinevirtual
~FRenderResource()FRenderResourcevirtual