UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWindowsConsoleOutputDevice2 Member List

This is the complete list of members for FWindowsConsoleOutputDevice2, including all inherited members.

AddCommand(const FString &InCommand)FWindowsConsoleOutputDevice2
bAutoEmitLineTerminatorFOutputDeviceprotected
bSuppressEventTagFOutputDeviceprotected
CanBeUsedOnAnyThread() const overrideFWindowsConsoleOutputDevice2virtual
CanBeUsedOnMultipleThreads() constFOutputDeviceinlinevirtual
CanBeUsedOnPanicThread() constFOutputDeviceinlinevirtual
CategorizedLogf(const FName &Category, ELogVerbosity::Type Verbosity, const FmtType &Fmt, Types... Args)FOutputDeviceinline
Dump(class FArchive &Ar)FOutputDeviceinlinevirtual
Flush()FOutputDeviceinlinevirtual
FOutputDevice()FOutputDevice
FOutputDevice(FOutputDevice &&)FOutputDevice
FOutputDevice(const FOutputDevice &)FOutputDevice
FWindowsConsoleOutputDevice2()FWindowsConsoleOutputDevice2
GetAutoEmitLineTerminator() constFOutputDeviceinline
GetLastCommand(FString &OutCommand)FWindowsConsoleOutputDevice2
GetNextCommand(FString &OutCommand)FWindowsConsoleOutputDevice2
GetPreviousCommand(FString &OutCommand)FWindowsConsoleOutputDevice2
GetSuppressEventTag() constFOutputDeviceinline
IniFilenameFOutputDeviceConsoleprotected
IsAttached()FWindowsConsoleOutputDevice2virtual
IsMemoryOnly() constFOutputDeviceinlinevirtual
IsShown()FWindowsConsoleOutputDevice2virtual
Log(const TCHAR *S)FOutputDevice
Log(ELogVerbosity::Type Verbosity, const TCHAR *S)FOutputDevice
Log(const FName &Category, ELogVerbosity::Type Verbosity, const TCHAR *Str)FOutputDevice
Log(const FString &S)FOutputDevice
Log(const FText &S)FOutputDevice
Log(ELogVerbosity::Type Verbosity, const FString &S)FOutputDevice
Log(const FName &Category, ELogVerbosity::Type Verbosity, const FString &S)FOutputDevice
Logf(const FmtType &Fmt)FOutputDeviceinline
Logf(const FmtType &Fmt, Types... Args)FOutputDeviceinline
Logf(ELogVerbosity::Type Verbosity, const FmtType &Fmt, Types... Args)FOutputDeviceinline
FOutputDeviceConsole::operator=(FOutputDevice &&)FOutputDevice
FOutputDeviceConsole::operator=(const FOutputDevice &)FOutputDevice
Serialize(const TCHAR *Data, ELogVerbosity::Type Verbosity, const class FName &Category, const double Time) overrideFWindowsConsoleOutputDevice2virtual
Serialize(const TCHAR *Data, ELogVerbosity::Type Verbosity, const class FName &Category) overrideFWindowsConsoleOutputDevice2virtual
FOutputDeviceConsole::Serialize(const TCHAR *V, ELogVerbosity::Type Verbosity, const FName &Category)=0FOutputDevicepure virtual
FOutputDeviceConsole::Serialize(const TCHAR *V, ELogVerbosity::Type Verbosity, const FName &Category, const double Time)FOutputDeviceinlinevirtual
SerializeRecord(const UE::FLogRecord &Record)FOutputDevicevirtual
SetAutoEmitLineTerminator(bool bInAutoEmitLineTerminator)FOutputDeviceinline
SetColor(const TCHAR *Color)FWindowsConsoleOutputDevice2
SetIniFilename(const TCHAR *InFilename)FOutputDeviceConsoleinline
SetSuppressEventTag(bool bInSuppressEventTag)FOutputDeviceinline
Show(bool ShowWindow)FWindowsConsoleOutputDevice2virtual
TearDown()FOutputDeviceinlinevirtual
~FOutputDevice()FOutputDevicevirtual
~FWindowsConsoleOutputDevice2()FWindowsConsoleOutputDevice2