UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWindowsEventLogOutputDevice Member List

This is the complete list of members for FWindowsEventLogOutputDevice, including all inherited members.

bAutoEmitLineTerminatorFOutputDeviceprotected
bSuppressEventTagFOutputDeviceprotected
CanBeUsedOnAnyThread() constFOutputDeviceinlinevirtual
CanBeUsedOnMultipleThreads() constFOutputDeviceinlinevirtual
CanBeUsedOnPanicThread() constFOutputDeviceinlinevirtual
CategorizedLogf(const FName &Category, ELogVerbosity::Type Verbosity, const FmtType &Fmt, Types... Args)FOutputDeviceinline
Dump(class FArchive &Ar)FOutputDeviceinlinevirtual
Flush(void)FWindowsEventLogOutputDevicevirtual
FOutputDevice()FOutputDevice
FOutputDevice(FOutputDevice &&)FOutputDevice
FOutputDevice(const FOutputDevice &)FOutputDevice
FWindowsEventLogOutputDevice()FWindowsEventLogOutputDevice
GetAutoEmitLineTerminator() constFOutputDeviceinline
GetSuppressEventTag() constFOutputDeviceinline
IsMemoryOnly() constFOutputDeviceinlinevirtual
Log(const TCHAR *S)FOutputDevice
Log(ELogVerbosity::Type Verbosity, const TCHAR *S)FOutputDevice
Log(const FName &Category, ELogVerbosity::Type Verbosity, const TCHAR *Str)FOutputDevice
Log(const FString &S)FOutputDevice
Log(const FText &S)FOutputDevice
Log(ELogVerbosity::Type Verbosity, const FString &S)FOutputDevice
Log(const FName &Category, ELogVerbosity::Type Verbosity, const FString &S)FOutputDevice
Logf(const FmtType &Fmt)FOutputDeviceinline
Logf(const FmtType &Fmt, Types... Args)FOutputDeviceinline
Logf(ELogVerbosity::Type Verbosity, const FmtType &Fmt, Types... Args)FOutputDeviceinline
operator=(FOutputDevice &&)FOutputDevice
operator=(const FOutputDevice &)FOutputDevice
Serialize(const TCHAR *Buffer, ELogVerbosity::Type Verbosity, const class FName &Category) overrideFWindowsEventLogOutputDevicevirtual
FOutputDevice::Serialize(const TCHAR *V, ELogVerbosity::Type Verbosity, const FName &Category)=0FOutputDevicepure virtual
FOutputDevice::Serialize(const TCHAR *V, ELogVerbosity::Type Verbosity, const FName &Category, const double Time)FOutputDeviceinlinevirtual
SerializeRecord(const UE::FLogRecord &Record)FOutputDevicevirtual
SetAutoEmitLineTerminator(bool bInAutoEmitLineTerminator)FOutputDeviceinline
SetSuppressEventTag(bool bInSuppressEventTag)FOutputDeviceinline
TearDown(void)FWindowsEventLogOutputDevicevirtual
~FOutputDevice()FOutputDevicevirtual
~FWindowsEventLogOutputDevice()FWindowsEventLogOutputDevicevirtual