UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWindowsEventLogOutputDevice Class Reference

#include <WindowsEventLogOutputDevice.h>

+ Inheritance diagram for FWindowsEventLogOutputDevice:

Public Member Functions

CORE_API FWindowsEventLogOutputDevice ()
 
virtual CORE_API ~FWindowsEventLogOutputDevice ()
 
virtual CORE_API void Serialize (const TCHAR *Buffer, ELogVerbosity::Type Verbosity, const class FName &Category) override
 
virtual CORE_API void Flush (void)
 
virtual CORE_API void TearDown (void)
 
- Public Member Functions inherited from FOutputDevice
CORE_API FOutputDevice ()
 
CORE_API FOutputDevice (FOutputDevice &&)
 
CORE_API FOutputDevice (const FOutputDevice &)
 
CORE_API FOutputDeviceoperator= (FOutputDevice &&)
 
CORE_API FOutputDeviceoperator= (const FOutputDevice &)
 
virtual CORE_API ~FOutputDevice ()
 
virtual void Serialize (const TCHAR *V, ELogVerbosity::Type Verbosity, const FName &Category)=0
 
virtual void Serialize (const TCHAR *V, ELogVerbosity::Type Verbosity, const FName &Category, const double Time)
 
virtual CORE_API void SerializeRecord (const UE::FLogRecord &Record)
 
void SetSuppressEventTag (bool bInSuppressEventTag)
 
UE_FORCEINLINE_HINT bool GetSuppressEventTag () const
 
void SetAutoEmitLineTerminator (bool bInAutoEmitLineTerminator)
 
UE_FORCEINLINE_HINT bool GetAutoEmitLineTerminator () const
 
virtual void Dump (class FArchive &Ar)
 
virtual bool IsMemoryOnly () const
 
virtual bool CanBeUsedOnAnyThread () const
 
virtual bool CanBeUsedOnMultipleThreads () const
 
virtual bool CanBeUsedOnPanicThread () const
 
CORE_API void Log (const TCHAR *S)
 
CORE_API void Log (ELogVerbosity::Type Verbosity, const TCHAR *S)
 
CORE_API void Log (const FName &Category, ELogVerbosity::Type Verbosity, const TCHAR *Str)
 
CORE_API void Log (const FString &S)
 
CORE_API void Log (const FText &S)
 
CORE_API void Log (ELogVerbosity::Type Verbosity, const FString &S)
 
CORE_API void Log (const FName &Category, ELogVerbosity::Type Verbosity, const FString &S)
 
template<typename FmtType >
void Logf (const FmtType &Fmt)
 
template<typename FmtType , typename... Types>
void Logf (const FmtType &Fmt, Types... Args)
 
template<typename FmtType , typename... Types>
void Logf (ELogVerbosity::Type Verbosity, const FmtType &Fmt, Types... Args)
 
template<typename FmtType , typename... Types>
void CategorizedLogf (const FName &Category, ELogVerbosity::Type Verbosity, const FmtType &Fmt, Types... Args)
 

Additional Inherited Members

- Protected Attributes inherited from FOutputDevice
bool bSuppressEventTag
 
bool bAutoEmitLineTerminator
 

Detailed Description

Output device that writes to Windows Event Log

Constructor & Destructor Documentation

◆ FWindowsEventLogOutputDevice()

FWindowsEventLogOutputDevice::FWindowsEventLogOutputDevice ( )

Constructor, initializing member variables

◆ ~FWindowsEventLogOutputDevice()

FWindowsEventLogOutputDevice::~FWindowsEventLogOutputDevice ( )
virtual

Destructor that cleans up any remaining resources

Member Function Documentation

◆ Flush()

void FWindowsEventLogOutputDevice::Flush ( void  )
virtual

Does nothing

Reimplemented from FOutputDevice.

◆ Serialize()

void FWindowsEventLogOutputDevice::Serialize ( const TCHAR Buffer,
ELogVerbosity::Type  Verbosity,
const class FName Category 
)
overridevirtual

◆ TearDown()

void FWindowsEventLogOutputDevice::TearDown ( void  )
virtual

Closes any event log handles that are open

Reimplemented from FOutputDevice.


The documentation for this class was generated from the following files: