UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FWorkGraphPipelineStateSignature Class Reference

#include <RHIResources.h>

+ Inheritance diagram for FWorkGraphPipelineStateSignature:

Public Member Functions

 FWorkGraphPipelineStateSignature ()=default
 
bool operator== (const FWorkGraphPipelineStateSignature &Rhs) const
 
uint64 GetNameHash () const
 
uint64 GetNameTableHash () const
 
uint64 GetShaderTableHash () const
 
uint64 GetGraphicsPSOTableHash () const
 

Protected Attributes

uint64 NameHash = 0
 
uint64 NameTableHash = 0
 
uint64 ShaderTableHash = 0
 
uint64 GraphicsPSOTableHash = 0
 

Friends

uint32 GetTypeHash (const FWorkGraphPipelineStateSignature &Initializer)
 

Constructor & Destructor Documentation

◆ FWorkGraphPipelineStateSignature()

FWorkGraphPipelineStateSignature::FWorkGraphPipelineStateSignature ( )
default

Member Function Documentation

◆ GetGraphicsPSOTableHash()

uint64 FWorkGraphPipelineStateSignature::GetGraphicsPSOTableHash ( ) const
inline

◆ GetNameHash()

uint64 FWorkGraphPipelineStateSignature::GetNameHash ( ) const
inline

◆ GetNameTableHash()

uint64 FWorkGraphPipelineStateSignature::GetNameTableHash ( ) const
inline

◆ GetShaderTableHash()

uint64 FWorkGraphPipelineStateSignature::GetShaderTableHash ( ) const
inline

◆ operator==()

bool FWorkGraphPipelineStateSignature::operator== ( const FWorkGraphPipelineStateSignature Rhs) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FWorkGraphPipelineStateSignature Initializer)
friend

Member Data Documentation

◆ GraphicsPSOTableHash

uint64 FWorkGraphPipelineStateSignature::GraphicsPSOTableHash = 0
protected

◆ NameHash

uint64 FWorkGraphPipelineStateSignature::NameHash = 0
protected

◆ NameTableHash

uint64 FWorkGraphPipelineStateSignature::NameTableHash = 0
protected

◆ ShaderTableHash

uint64 FWorkGraphPipelineStateSignature::ShaderTableHash = 0
protected

The documentation for this class was generated from the following file: